qw Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 3, D:1) a +0 club (15, 4, D:1) a throwing net (19, -9, D:1) a +1 dagger of distortion (20, 2, D:1) 4 stones (27, -14, D:1) a +0 dagger (28, -10, D:1) a +0 club (33, 12, D:1) a +0 spear (35, -14, D:1) 5 stones (45, -5, D:1) a +1 short sword of venom (51, -11, D:1) 8 stones (52, 11, D:1) a scroll of poison (60, -5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club a kobold corpse (skeletalised by now) (2, 31, D:2) 5 javelins (4, 29, D:2) a +0 robe (5, -4, D:2) a book of Spatial Translocations (5, 6, D:2) a +0 spear of freezing (5, 13, D:2) a wand of flame (18) (9, 27, D:2) a +0 tower shield (12, -3, D:2) a ball python corpse (skeletalised by now) (14, 6, D:2) 2 stones (15, -2, D:2) 8 stones (15, 13, D:2) 5 stones (23, 22, D:2) a +0 short sword of protection 5 stones (31, 5, D:2) a quokka skeleton (34, 24, D:2) a +1 sling (35, 9, D:2) a +0 helmet (36, 21, D:2) a +0 club (37, 1, D:2) a +4 sling a +0 robe (37, 30, D:2) a +0 dagger (39, 35, D:2) a book of Callings (40, 24, D:2) a +0 hand axe (41, 13, D:2) a +0 club (42, 12, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) an adder corpse