Dungeon Crawl Stone Soup version 0.31-a0-210-gccc998df9b (webtiles) character file. Game seed: 12015071095032191647 34 qw the Shooter (level 3, -1/21 HPs) Began as a Gargoyle Hexslinger on June 30, 2023. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:19 (1004 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 1004, Time: 00:00:20 Health: -1/21 AC: 7 Str: 11 XL: 3 Next: 31% Magic: 4/4 EV: 11 Int: 13 God: Gold: 42 SH: 0 Dex: 14 Spells: 3/4 levels left rFire + . . Y - +2 sling rCold + . . (no shield) rNeg + . . e - +0 leather armour rPois inf c - +0 helmet rElec + f - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.0 Fighting + Level 3.3 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 54% 3 Portal Projectile Hex/Tloc 8% N/A 54% 3 Cause Fear Hex 3% N/A 77% 4 Inventory: Hand Weapons Y - a +2 sling (weapon) Armour c - a +0 helmet (worn) e - a +0 leather armour (worn) f - a scarf of resistance (worn) Scrolls a - a scroll of torment {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Message History You tear a large gash into the net. The gnoll hits you but does no damage. A rat comes into view. You rip the net and break free! The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll closely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll barely misses you. The gnoll hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll completely misses you. The gnoll hits you with a +0 club. The gnoll hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll completely misses you. The gnoll hits you from afar with a +0 spear. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 spear. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear! You die... #.###.## #.#.#.# ##.#.#.# .......# ..##.############# .. #.............##### .. #.#########.......# .. #+# #.#.###.# .# #.#@# . #.#)# # #.#.g ...##g ... .. ... .. .# ### ## You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A dart slug (D:2) 3 ball pythons A bat (D:1) 3 endoplasms 2 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-26-gee661ec 0 | D:1 | 0 ||| qw: Game counter: 7248 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 112 | D:1 | Found Vassuaji's Antique Weapon Shoppe. 118 | D:1 | 118 ||| SHOPLISTING glowing orcbow (156 gold, have 20). 118 | D:1 | 118 ||| SHOPLISTING orcbow (84 gold, have 20). 183 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 301 | D:1 | 301 ||| UPGRADING to +0 leather armour. 318 | D:1 | 318 ||| DROPPING +0 robe. 321 | D:1 | 321 ||| DROPPING ring of wizardry. 322 | D:1 | 322 ||| DROPPING scroll of poison. 436 | D:1 | Reached skill level 3 in Ranged Weapons 789 | D:1 | 789 ||| UPGRADING to +0 helmet. 794 | D:1 | 794 ||| UPGRADING to scarf of resistance. 799 | D:1 | 799 ||| READING scroll labelled MOSABYXOTI. 800 | D:1 | 800 ||| READING scroll labelled NEWOPL YSYUP. 959 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/4 1004 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic, serial_shops, shop, kennysheep_crisscross D:2: layout_loops_corners, hellmonk_ecumenical_altar_zigzags, kennysheep_path_1, grunt_decor_fettered Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.3 Fighting | 2 | 2.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 63 Use: Scroll || 2 Armour: Robe || 3 Leather armour || 7 Skin || 3 Dodge: Dodged || 22 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 49 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 27 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------