qw Level 1 of the Dungeon [Shop] Adaente's Antique Weapon Shop a +0 dagger (48 gold) a +0 mace (72 gold) a +0 vampiric rapier (336 gold) a +0 club (24 gold) a +0 whip (60 gold) a +0 dagger (48 gold) a +4 great mace of venom (715 gold) a +1 battleaxe of freezing (448 gold) a +0 whip (60 gold) a +1 quarterstaff of draining (340 gold) a +2 war axe of flaming (439 gold) a +0 club (24 gold) [Shop] Dutaew's Armour Shop the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} (419 gold) Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. a +0 ring mail (44 gold) a +2 chain mail of fire resistance (236 gold) a +0 plate armour (253 gold) the +2 leather armour "Todoats" {Str+3} (278 gold) Str: It affects your strength (+3). a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) [Shop] Neufim's Antique Armour Shop a +0 pair of gloves of hurling (276 gold) a +0 robe (16 gold) the +1 pair of gloves of Whack-A-Mole {rElec rF+++ rCorr Dex-2} (1437 gold) Dex: It affects your dexterity (-2). rF: It renders you almost immune to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +0 leather armour (48 gold) a +3 ring mail of willpower (624 gold) a +0 ring mail (96 gold) a +0 robe (16 gold) a +0 ring mail (96 gold) a +4 ring mail of cold resistance (744 gold) [Shop] Zewoapor's Weapon Shoppe a +2 broad axe of flaming (211 gold) a +1 heavy falchion (136 gold) a +0 quarterstaff (44 gold) a +0 whip (27 gold) a +0 short sword of venom (61 gold) a +2 flail of protection (178 gold) 3 stones (3 gold) (0, 0, D:1) a +0 dagger (7, -28, D:1) 6 stones (9, -34, D:1) 8 stones (10, -35, D:1) a +0 robe (17, -17, D:1) a +0 robe (18, -16, D:1) a +0 spear (19, -7, D:1) a +0 vampiric short sword (19, 3, D:1) 5 poisoned darts (22, -16, D:1) 5 stones (26, -12, D:1) a stone (27, -14, D:1) a +0 robe (28, -28, D:1) 7 stones (31, 1, D:1) a scroll of poison (34, 7, D:1) a +0 hand axe (37, -16, D:1) 5 stones (41, -9, D:1) a book of Conjurations (69, -45, D:1) Great Wizards, Vol. VII Level 2 of the Dungeon [Shop] Nogoiwib's Distillery a potion of enlightenment (70 gold) a potion of curing (42 gold) a potion of might (56 gold) a potion of heal wounds (70 gold) a potion of degeneration (14 gold) a potion of enlightenment (70 gold) a potion of attraction (42 gold) a potion of mutation (112 gold) (0, 0, D:2) a +0 club 2 stones a +0 chain mail (14, -3, D:2) a +0 pair of boots (30, -5, D:2) 2 stones a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 whip (4, 6, D:3) a +0 dagger (9, 11, D:3) a ball python corpse (14, 7, D:3) a +0 robe (17, 7, D:3) a +0 vampiric dagger a +0 club (20, 10, D:3) an adder corpse (25, 14, D:3) a rat corpse