qw Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, 17, D:1) a potion of degeneration a ring of wizardry (12, -6, D:1) a +0 club (20, 24, D:1) a +0 dagger (21, 9, D:1) 6 stones (23, 16, D:1) a +0 robe (37, 30, D:1) a +0 dagger (38, 5, D:1) 4 poisoned darts (39, -13, D:1) a +0 dagger 3 stones (50, 1, D:1) a +0 leather armour (53, -10, D:1) a book of Necromancy (56, -1, D:1) a staff of conjuration Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -2, D:2) a +0 rapier (11, -1, D:2) a dart slug corpse (17, 14, D:2) a wand of quicksilver (6) (23, -6, D:2) 5 stones (30, 10, D:2) a bat corpse (skeletalised by now) (31, 18, D:2) a quokka corpse (skeletalised by now) (32, 6, D:2) a ball python corpse (skeletalised by now) (32, 7, D:2) a jackal corpse (skeletalised by now) (33, 5, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (33, 6, D:2) a jackal corpse (skeletalised by now) (33, 16, D:2) a rat corpse (skeletalised by now) (36, -1, D:2) a +0 ring mail