qw Level 1 of the Dungeon (0, 0, D:1) 3 stones (1, 13, D:1) 4 stones (2, -17, D:1) a +0 dagger (3, 17, D:1) a +0 dagger (5, 10, D:1) a +0 club (7, -9, D:1) a scroll of poison (9, 4, D:1) a +0 spear (15, -14, D:1) a +2 dagger of protection (19, -7, D:1) 3 stones (26, 13, D:1) 5 stones (29, 28, D:1) a +0 dagger a +0 club (32, -11, D:1) a +0 club (53, -11, D:1) a +0 club (56, 11, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (3, 18, D:2) a +0 hand axe (7, -3, D:2) 5 stones (11, -12, D:2) a +0 leather armour (12, 7, D:2) a +0 trident a +0 scale mail (12, 13, D:2) a +0 club 6 stones (18, -2, D:2) a Young Poisoner's Handbook (23, 14, D:2) a +0 robe (23, 18, D:2) 4 stones (43, -18, D:2) a +0 robe (43, -13, D:2) 2 large rocks (43, -11, D:2) a +0 buckler Level 3 of the Dungeon (0, 0, D:3) an adder corpse (3, -9, D:3) an adder corpse (8, 0, D:3) a +0 robe (18, 22, D:3) a +0 dagger 4 stones (28, 6, D:3) a +0 ring mail (30, 4, D:3) 2 stones (33, 12, D:3) a bat corpse (skeletalised by now) (39, -5, D:3) a +0 leather armour (44, 14, D:3) a +0 spear