qw Level 1 of the Dungeon [Shop] Behuf's Armour Shoppe a +0 pair of boots (45 gold) a +0 scale mail (40 gold) the +0 ring mail "Ymamull" {rPois Str+3} (215 gold) Str: It affects your strength (+3). rPois: It protects you from poison. a +0 ring mail (40 gold) a +0 robe (7 gold) a +3 chain mail of willpower (265 gold) a +0 chain mail (45 gold) the +6 lightning scales {swift, rElec} (670 gold) Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (0, 0, D:1) a book of Party Tricks (3, -11, D:1) 5 stones (17, -31, D:1) a stone (19, 9, D:1) a +0 dagger (20, -26, D:1) 6 poisoned darts (21, -30, D:1) a +0 club (23, -21, D:1) a +0 hand axe (34, 3, D:1) 5 stones (36, -1, D:1) a +0 dagger (41, -18, D:1) a +0 dagger (50, -13, D:1) a +0 war axe Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (5, -12, D:2) a potion of attraction a +0 robe (15, 25, D:2) a +0 dagger (19, 5, D:2) a +2 sling (20, -4, D:2) a +0 flail (31, -1, D:2) a +0 dagger (33, -16, D:2) a +0 robe (38, 10, D:2) a +0 spear (40, -12, D:2) 6 stones (40, 12, D:2) a book of Spatial Translocations (48, 6, D:2) a wand of roots (11) (48, 12, D:2) a scroll of poison (51, -6, D:2) 2 datura-tipped darts (53, 4, D:2) a +0 robe (53, 11, D:2) a +0 dagger 4 stones (63, 12, D:2) 4 poisoned darts (63, 23, D:2) a +0 rapier (63, 29, D:2) a +0 ring mail Level 3 of the Dungeon (0, 13, D:3) 6 poisoned darts (19, 4, D:3) a +0 hand axe 2 curare-tipped darts (28, 6, D:3) a +0 whip (32, 8, D:3) a +0 mace (40, -19, D:3) a +1 short sword of venom (44, 4, D:3) the +0 ring mail "Ciliuv" {rN++} rN: It greatly protects you from negative energy. a +0 ring mail (45, -7, D:3) a +0 sling a +0 dagger (47, 20, D:3) a book of Flames Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 hand axe a +0 ring mail (1, -1, D:4) a +1 dagger of speed a +0 ring mail a +0 club 3 stones a +0 mace a boomerang (1, 27, D:4) a +0 club (6, -1, D:4) a +0 chain mail (12, 13, D:4) 7 stones (13, 9, D:4) a +0 robe (15, 14, D:4) a scroll of fog (16, -4, D:4) a +0 robe (25, 18, D:4) a +0 hammer (34, -10, D:4) 2 stones (37, 12, D:4) a +0 club (39, 19, D:4) a +0 dagger a +4 sling (41, -4, D:4) a +0 robe (44, 31, D:4) the +9 hand axe "Zecweuk" {antimagic, rF- rC+ Dex+8 Stlth+} Dex: It affects your dexterity (+8). rF: It makes you vulnerable to fire. rC: It protects you from cold. Stlth: It makes you more stealthy. (45, 43, D:4) a +0 robe (54, 41, D:4) 4 stones (56, -6, D:4) a +0 ring mail (58, 31, D:4) 3 stones (58, 32, D:4) a +0 sling (58, 33, D:4) a +0 leather armour a +0 dagger a wand of light (10) Level 5 of the Dungeon (0, 0, D:5) a +0 whip (6, -10, D:5) 3 stones (13, 1, D:5) 4 stones (13, 17, D:5) a +0 robe (14, 2, D:5) a +0 robe (18, -5, D:5) 5 stones (26, -47, D:5) a +0 dagger (28, -37, D:5) a potion of ambrosia a potion of brilliance a +6 ring of strength (39, 5, D:5) an orb of guile (49, -38, D:5) a +1 dagger of flaming (53, -32, D:5) 3 stones (53, -11, D:5) a +0 scythe a +0 robe (53, 2, D:5) 5 stones (66, -6, D:5) a potion of degeneration (69, -8, D:5) a +0 whip (71, -17, D:5) 4 stones Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 5, D:6) a +0 leather armour 3 boomerangs a +0 hand axe (3, 9, D:6) a +0 falchion (4, 7, D:6) a +0 hand axe (4, 10, D:6) a +0 club (5, 8, D:6) a +0 hand axe (6, 9, D:6) a +0 robe a +0 dagger (8, 7, D:6) a +0 dagger (10, 35, D:6) a +0 giant club (12, 23, D:6) 9 stones a +0 ring mail a +0 dagger (14, 23, D:6) +0 steam dragon scales a +1 glaive of draining (15, 23, D:6) a +0 robe a +0 dagger (18, 30, D:6) a +0 robe a +0 dagger (25, 33, D:6) a +0 flail (26, -13, D:6) a +0 glaive (30, 8, D:6) a +0 robe (37, -20, D:6) 5 stones (38, 0, D:6) a +0 war axe (40, -2, D:6) a +0 club (40, -1, D:6) a +0 whip (44, -10, D:6) 2 stones (45, -3, D:6) a +0 flail (53, 7, D:6) a +1 orcbow of freezing (59, 11, D:6) a potion of lignification Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (7, -32, D:7) a +0 scale mail (8, -21, D:7) a potion of invisibility (13, -29, D:7) a +0 plate armour (15, -38, D:7) a +0 quarterstaff (15, -32, D:7) a +0 club a +0 leather armour (17, -31, D:7) a +5 heavy flail a +0 chain mail (18, -31, D:7) a +0 flail a +0 ring mail a +0 quarterstaff a +0 sling a +0 ring mail (18, -10, D:7) a potion of invisibility (18, -3, D:7) a +0 plate armour (19, -18, D:7) a +0 whip (20, -30, D:7) a +0 quarterstaff (22, -37, D:7) a +0 ring mail (26, -2, D:7) a +0 flail a +0 leather armour (26, -1, D:7) a +0 orcbow (30, -24, D:7) a wand of light (2) (36, -38, D:7) a +0 long sword (41, -26, D:7) a +0 robe (41, -19, D:7) a +0 spear (42, -16, D:7) a +0 spear (42, -13, D:7) a +0 spear (44, -13, D:7) a +0 spear Level 8 of the Dungeon [Shop] Meuteqoe's Jewellery Shop a +6 ring of dexterity (576 gold) a +5 ring of evasion (576 gold) a ring of magical power (320 gold) the amulet "Jirchy" {Reflect Harm Dex+3 SH+5} (692 gold) [amulet of reflection] It reflects blocked missile attacks. Dex: It affects your dexterity (+3). SH: It affects your SH (+5). Harm: It increases damage dealt and taken. the ring of Wiumi {Wiz Int+3 Dex+5} (860 gold) [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+5). a +6 ring of dexterity (576 gold) a ring of wizardry (480 gold) (0, 0, D:8) a +0 flail (1, 1, D:8) a +0 dagger a +0 glaive a +0 chain mail (12, -1, D:8) a +4 morningstar a +0 robe (12, 4, D:8) a +0 shortbow (16, -2, D:8) a +0 flail a +0 robe (19, 16, D:8) a +0 helmet (20, 0, D:8) a +3 morningstar a +0 robe (22, 13, D:8) a +0 whip (23, -6, D:8) a +0 dagger (24, -7, D:8) a scroll of revelation (24, 14, D:8) a +0 robe (39, -17, D:8) a +0 club a +0 leather armour (40, -16, D:8) a +0 hand axe a +0 club a +0 ring mail (42, -15, D:8) a +0 dagger a +0 robe (43, -15, D:8) a +0 short sword (43, -14, D:8) a +0 falchion (46, 3, D:8) a book of Burglary (47, 8, D:8) a +0 plate armour (50, 22, D:8) a +3 mace a +0 robe a +0 scimitar a +0 robe (51, 22, D:8) a +0 flail a +0 robe a +2 great sword a +0 robe (52, -1, D:8) a book of the Sky (53, 12, D:8) a +0 club (57, 22, D:8) a +3 great sword a +0 robe (59, 2, D:8) 3 javelins Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (3, -12, D:9) a +0 robe 4 poisoned darts a +0 war axe (4, -14, D:9) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club (4, -13, D:9) a ring of protection from cold (5, -14, D:9) a +0 robe a +2 hand axe (5, -5, D:9) a ring of ice (6, -24, D:9) a potion of degeneration (6, -5, D:9) a wand of charming (2) (7, -38, D:9) a +0 orcbow a +0 robe (8, -38, D:9) a +0 short sword 3 stones (10, -38, D:9) a +0 dagger (11, -39, D:9) a +0 dagger a +0 whip 8 poisoned darts (15, 1, D:9) a +0 chain mail (25, -49, D:9) a +4 ring of slaying (28, -51, D:9) a +1 whip of electrocution a +0 robe (36, 4, D:9) 3 stones (43, -9, D:9) a +0 giant club a +0 giant club (46, -37, D:9) a +0 chain mail (49, -2, D:9) a +1 scimitar of flaming a +0 robe (51, -15, D:9) a +1 dire flail of holy wrath a +0 chain mail (51, -14, D:9) a +0 dagger a +0 robe (51, -13, D:9) a +0 whip a +0 hand axe 2 boomerangs a +0 leather armour (51, -12, D:9) a +0 flail a +0 leather armour (55, -52, D:9) a +0 chain mail (56, -9, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a +0 mace (4, -13, D:10) a +4 ring of protection (7, 14, D:10) a +0 mace of draining (8, 6, D:10) a howler monkey skeleton (10, -23, D:10) a book of the Moon (10, 18, D:10) Great Wizards, Vol. VII (11, -2, D:10) a +0 robe a +5 spear (14, -1, D:10) a +0 robe a +0 trident (16, 19, D:10) a scroll of amnesia (19, 7, D:10) a ring of poison resistance (21, 4, D:10) 3 stones (21, 6, D:10) a +2 scimitar of electrocution (unseen) (21, 8, D:10) 27 gold pieces (37, 7, D:10) a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a wolf corpse (0, 1, Lair:1) a wolf corpse (1, 0, Lair:1) a cane toad corpse (2, 0, Lair:1) a wolf corpse (5, 3, Lair:1) a wand of polymorph (7) (9, 2, Lair:1) a polar bear corpse (13, 7, Lair:1) a +0 leather armour