qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 36, D:1) a +0 leather armour (9, 39, D:1) a +0 dagger (27, 6, D:1) 3 stones (29, 7, D:1) 7 stones (30, 9, D:1) a +0 dagger (30, 44, D:1) a +0 club (32, 7, D:1) a +0 dagger 4 stones (36, 31, D:1) 2 stones a +0 dagger (36, 51, D:1) a +0 spear (40, -4, D:1) a +0 dagger (40, 47, D:1) a +0 falchion (42, 13, D:1) 5 stones (47, 0, D:1) a +0 heavy spear (47, 9, D:1) 8 stones (49, 34, D:1) a +0 robe (52, -1, D:1) 4 large rocks (52, 25, D:1) a +0 spear (52, 40, D:1) a +0 ring mail (55, 49, D:1) a +1 short sword of protection (56, 5, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling (2, -11, D:2) a +0 robe a +0 club (4, -22, D:2) a +0 whip (5, -35, D:2) a +0 dagger (5, 0, D:2) 4 stones a +0 dagger (8, -38, D:2) 4 stones (9, -24, D:2) a +0 whip a stone (11, -43, D:2) a +0 club (12, -46, D:2) a +0 robe (27, 2, D:2) 5 poisoned darts (31, -31, D:2) 4 stones (40, -15, D:2) a +0 robe (41, -16, D:2) 6 stones (45, -18, D:2) a potion of berserk rage Level 3 of the Dungeon (11, 1, D:3) a hobgoblin corpse (skeletalised by now) (16, 23, D:3) the +2 mace of Lekkul {flame, rF+ SInv} rF: It protects you from fire. SInv: It lets you see invisible. a +0 hand axe a +0 mace a +0 leather armour an orc corpse an orc corpse (17, -4, D:3) a +6 scythe of protection a +1 robe of positive energy (17, 16, D:3) a +0 hand axe (17, 23, D:3) a +0 flail a +0 sling a +0 sling 10 stones a +0 ring mail an orb of wrath a scroll of amnesia a goblin corpse (20, -5, D:3) a hobgoblin corpse (skeletalised by now) (26, -4, D:3) a +0 whip a ball python corpse (skeletalised by now) (33, 33, D:3) a +0 helmet (34, -1, D:3) a +0 club (35, 27, D:3) 9 gold pieces (42, -3, D:3) 3 stones (44, 29, D:3) a +0 dagger a +0 leather armour (44, 30, D:3) a +0 whip an orc corpse