Dungeon Crawl Stone Soup version 0.31-a0-216-g22e908daa7 (webtiles) character file. Game seed: 7331708647966014573 1425 qw the Skirmisher (level 8, -3/71 HPs) Began as a Minotaur Hexslinger on July 2, 2023. Slain by a yak (10 damage) ... on level 6 of the Dungeon. The game lasted 00:02:02 (6142 turns). qw the Skirmisher (Minotaur Hexslinger) Turns: 6142, Time: 00:02:02 Health: -3/71 AC: 10 Str: 20 XL: 8 Next: 44% Magic: 8/8 EV: 12 Int: 10 God: Gold: 376 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . Y - +1 sling rCold x . . (no shield) rNeg . . . j - +5 ring mail of Yddedet {+Blink rElec rPois rC-} rPois + (helmet restricted) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - +6 ring of strength HPRegen 0.31/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: Evoke Blink You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 376 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 6.5 Fighting - Level 9.1 Ranged Weapons + Level 1.9 Armour - Level 4.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 75% 3 Portal Projectile Hex/Tloc 4% N/A 75% 3 Cause Fear Hex 2% N/A 94% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour a - a +0 pair of boots b - a +0 pair of gloves j - the +5 ring mail of Yddedet (worn) {+Blink rElec rPois rC-} (You found it on level 2 of the Dungeon) rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. +Blink: It lets you blink. Jewellery f - a +6 ring of strength (left hand) Scrolls e - 2 scrolls of identify k - a scroll of teleportation Potions c - a potion of berserk rage {unknown} g - 5 potions of curing h - a potion of cancellation i - a potion of lignification {unknown} l - a potion of magic {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Makhleb Trog Vehumet Annotations: D:2 Terence Message History You shoot a sling bullet. The yak bellows! The sling bullet hits the yak. The yak is severely wounded. The yak gores you but does no damage. You shoot a sling bullet. The sling bullet hits the yak. The yak is severely wounded. The yak gores you! You shoot a sling bullet. The sling bullet hits the yak. The yak is severely wounded. The yak gores you but does no damage. You shoot a sling bullet. The sling bullet hits the yak. The yak is almost dead. The yak gores you. You shoot a sling bullet. The sling bullet hits the yak. The yak is almost dead. The yak gores you but does no damage. You shoot a sling bullet. The sling bullet barely misses the yak. The sling bullet completely misses the yak. The sling bullet barely misses the yak. The yak gores you. You shoot a sling bullet. The sling bullet hits the yak. You kill the yak! The yak gores you! The yak gores you but does no damage. Your life force feels restored. Your Fighting skill increases to level 6! You shoot a sling bullet. The sling bullet hits the yak. The yak is lightly wounded. The yak gores you. The yak misses you. You shoot a sling bullet. The sling bullet completely misses the yak. The yak gores you but does no damage. The yak barely misses you. The yak gores you. You shoot a sling bullet. The sling bullet hits the yak. The yak is lightly wounded. The yak gores you! The yak barely misses you. x2 You shoot a sling bullet. The sling bullet hits the yak. The yak is moderately wounded. The yak gores you! The yak gores you. The yak gores you! You die... .## ######... #. #####. . ....# .### #.. ..#.# <.# ##.# #.#.## #.# #.)# #######.#..# #.###.## ...........### #.....# #............####.##### ......YY..........# #.....Y@......###.### #...................# ########....##.##...## #.#####.###.?.## #.# #.# ##...## ..# #.# ##...# ..## #.# #...# ### ... ##### .## You could see 3 yaks. Vanquished Creatures 3 yaks (D:6) A sky beast (D:5) A black bear (D:4) An ogre (D:5) A scorpion (D:5) 3 wights (D:6) 3 orc priests (D:3) 3 hounds A sleepcap (D:5) 3 iguanas An orc wizard (D:4) Robin (D:4) 7 adders 4 gnolls (D:5) An ufetubus (D:6) 2 dart slugs 19 orcs 4 endoplasms 2 giant cockroaches 20 goblins 6 hobgoblins 6 kobolds 3 quokkas 3 ball pythons 2 bats (D:3) 2 frilled lizards (D:1) 9 rats 112 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-35-g05ef00e 0 | D:1 | 0 ||| qw: Game counter: 7817 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 110 | D:1 | Reached skill level 3 in Ranged Weapons 129 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 920 | D:1 | 920 ||| UPGRADING to +0 leather armour. 930 | D:1 | 930 ||| DROPPING +0 robe. 931 | D:1 | 931 ||| UPGRADING to +6 ring of strength. 932 | D:1 | 932 ||| READING scroll labelled WUMMIPUNOA. 933 | D:1 | 933 ||| DRINKING 3 fuming yellow potions. 934 | D:1 | 934 ||| DRINKING 2 viscous coppery potions. 935 | D:1 | 935 ||| DROPPING scroll of poison. 999 | D:2 | Reached XP level 3. HP: 19/29 MP: 3/3 1123 | D:2 | HP: 7/29 [adder (1)] 1126 | D:2 | HP: 3/29 [poisoned by an adder] 1127 | D:2 | Reached skill level 4 in Ranged Weapons 1127 | D:2 | 1127 ||| DRINKING 2 potions of curing. 1127 | D:2 | 1127 ||| (to cure poison) 1241 | D:2 | Found a radiant altar of Vehumet. 1287 | D:2 | Identified the +5 ring mail of Yddedet {+Blink rElec rPois | rC-} 1440 | D:2 | Noticed Terence 1447 | D:2 | 1447 ||| FLEEEEING. 1448 | D:2 | 1448 ||| FLEEEEING. 1449 | D:2 | 1449 ||| FLEEEEING. 1450 | D:2 | 1450 ||| FLEEEEING. 1451 | D:2 | 1451 ||| FLEEEEING. 1452 | D:2 | 1452 ||| FLEEEEING. 1453 | D:2 | 1453 ||| FLEEEEING. 1454 | D:2 | 1454 ||| FLEEEEING. 1455 | D:2 | 1455 ||| FLEEEEING. 1456 | D:2 | 1456 ||| FLEEEEING. 1457 | D:2 | 1457 ||| FLEEEEING. 1459 | D:2 | 1459 ||| FLEEEEING. 1460 | D:2 | 1460 ||| FLEEEEING. 1461 | D:2 | 1461 ||| FLEEEEING. 1462 | D:2 | 1462 ||| FLEEEEING. 1466 | D:2 | 1466 ||| STAIRDANCE 1486 | D:1 | 1486 ||| UPGRADING to +5 ring mail of Yddedet {+Blink rElec | rPois rC-}. 1496 | D:1 | 1496 ||| DROPPING +0 leather armour. 1497 | D:1 | 1497 ||| READING scroll labelled YBLAEQ XUTSIETA. 1498 | D:1 | 1498 ||| READING scroll labelled UNOUDA WINEA. 1499 | D:1 | 1499 ||| READING 3 scrolls labelled HOATTA MOCOAR. 1690 | D:2 | 1690 ||| READING scroll labelled VELEPO HOUCUWI. 1867 | D:3 | Reached XP level 4. HP: 31/36 MP: 4/4 1867 | D:3 | 1867 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 1882 | D:3 | Reached skill level 5 in Ranged Weapons 1886 | D:3 | Reached XP level 5. HP: 19/42 MP: 5/5 2153 | D:3 | Found a bloodstained altar of Trog. 2411 | D:3 | Found a burning altar of Makhleb. 2715 | D:3 | 2715 ||| READING 2 scrolls of identify. 2715 | D:3 | 2715 ||| IDENTIFYING fuming black potion 2769 | D:4 | Noticed Robin 2778 | D:4 | Reached skill level 3 in Fighting 2789 | D:4 | Reached skill level 1 in Armour 2800 | D:4 | Killed Robin 2943 | D:4 | Noticed a black bear 2954 | D:4 | Killed a black bear 2955 | D:4 | Reached skill level 6 in Ranged Weapons 2955 | D:4 | Reached XP level 6. HP: 33/51 MP: 6/6 3321 | D:4 | Found a broken altar of Ashenzari. 3427 | D:4 | 3427 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 3672 | D:4 | Identified the +0 dagger "Qus Fucack" {drain, rF+ Stlth+} 3827 | D:4 | 3827 ||| DRINKING 2 bubbling golden potions. 3828 | D:4 | 3828 ||| DRINKING 2 fuming inky potions. 3829 | D:4 | 3829 ||| DROPPING potion of attraction. 3830 | D:4 | 3830 ||| DROPPING potion of degeneration. 3856 | D:5 | Entered Level 5 of the Dungeon 4469 | D:5 | Reached skill level 7 in Ranged Weapons 4484 | D:5 | Reached XP level 7. HP: 26/59 MP: 7/7 5197 | D:5 | Reached skill level 8 in Ranged Weapons 5260 | D:5 | 5260 ||| READING scroll labelled MUZOFIWIPA. 5301 | D:6 | 5301 ||| STAIRDANCE 5402 | D:6 | Noticed a yak 5402 | D:6 | Noticed a yak 5402 | D:6 | Noticed a yak 5403 | D:6 | Noticed a yak 5405 | D:6 | Noticed a yak 5409 | D:6 | Noticed a yak 5417 | D:6 | Killed a yak 5418 | D:6 | HP: 12/61 [yak (5)] 5419 | D:6 | 5419 ||| READING 3 scrolls of teleportation. 5420 | D:6 | 5420 ||| DRINKING potion of heal wounds. 5592 | D:6 | Reached skill level 9 in Ranged Weapons 5592 | D:6 | Reached XP level 8. HP: 40/68 MP: 8/8 5788 | D:6 | HP: 13/68 [yak (13)] 5789 | D:6 | 5789 ||| READING 2 scrolls of teleportation. 6139 | D:6 | Reached skill level 6 in Fighting 6142 | D:6 | HP: 13/71 [yak (8)] 6142 | D:6 | Slain by a yak Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic, kennysheep_nondescript, corexii_hall_statues_i, chequers_serial_rivers_micro_c, moated_statue D:2: layout_rooms, basic_altar, uniq_terence D:3: layout_loops_corners, bloody_trog, lightli_temple_of_fire, chequers_serial_rivers_micro_d D:4: layout_basic, amcnicky_altar_gilded, uniq_robin D:5: layout_basic, minmay_ogre_servants D:6: layout_rooms Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Ranged Weapons | 3 4 5 6 7 9 | 9.1 Fighting | 2 3 4 5 6 | 6.5 Armour | 1 | 1.9 Dodging | 4 | 4.1 Spellcasting | | 1.0 Hexes | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 111 | 198 | 195 || 504 Use: Potion | 3 | 2 | 1 || 6 Scroll | 5 | 1 | 3 || 9 Armour: Leather armour | 9 | | || 9 Robe | 1 | | || 1 Ring mail | 1 | 89 | 58 || 148 Dodge: Dodged | 26 | 97 | 76 || 199 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1864 | 173 | 8.5 | 89 | 23 | 20.5 +---------+---------+-------+---------+---------+------- D:1 | 29 | 4 | 12.1 | 17 | 2 | 10.5 D:2 | 43 | 0 | 0.0 | 12 | 0 | 0.0 D:3 | 138 | 0 | 0.0 | 11 | 0 | 0.0 D:4 | 329 | 36 | 9.9 | 16 | 12 | 42.9 D:5 | 462 | 133 | 22.4 | 25 | 9 | 26.5 D:6 | 863 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------