Dungeon Crawl Stone Soup version 0.31-a0-216-g22e908daa7 (webtiles) character file. Game seed: 1323961273501403442 24 qw the Shooter (level 3, 0/21 HPs) Began as a Gargoyle Hexslinger on July 2, 2023. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:14 (503 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 503, Time: 00:00:14 Health: 0/21 AC: 8 Str: 11 XL: 3 Next: 2% Magic: 4/4 EV: 10 Int: 13 God: Gold: 62 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . h - +0 ring mail rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.0 Fighting + Level 3.0 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 75% 3 Portal Projectile Hex/Tloc 8% N/A 75% 3 Cause Fear Hex 3% N/A 92% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour h - a +0 ring mail (worn) Scrolls i - 2 scrolls of identify Potions d - a potion of mutation {unknown} f - a potion of curing {unknown} j - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You shoot a sling bullet. The ball python hisses angrily. The sling bullet hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. The quokka bites you. A rat comes into view. The hobgoblin barely misses you. The quokka misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! The quokka bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the adder. The jackal closely misses you. The quokka bites you but does no damage. The adder bites you. The adder barely misses you. The jackal bites you but does no damage. The quokka completely misses you. The adder completely misses you. The adder bites you. You shoot a sling bullet. The sling bullet misses the adder. The sling bullet hits the goblin. You kill the goblin! The jackal closely misses you. The adder bites you. x2; The quokka bites you. The jackal completely misses you. The adder bites you but does no damage. The quokka bites you. The adder closely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You shoot a sling bullet. The sling bullet closely misses the adder. The sling bullet hits the ball python. You kill the ball python! The jackal bites you but does no damage. The adder barely misses you. The adder bites you but does no damage. The quokka barely misses you. The jackal barely misses you. Your Fighting skill increases to level 2! You shoot a sling bullet. The sling bullet hits the adder. The adder is lightly wounded. The adder bites you but does no damage. The adder bites you. You die... ### ..# ### # #.# ...) .. #.##..... #.########.h...... #........S@r...... #.##.<####S#.#.... #......r.... . #.......J###.. ###....#.# #. ......# ...#.... #......## .###.# You could see 2 adders, an endoplasm, a quokka, a jackal and a rat. Vanquished Creatures A dart slug (D:1) 3 ball pythons An endoplasm (D:1) A giant cockroach (D:1) 3 goblins 2 hobgoblins (D:2) 3 jackals (D:1) 2 quokkas (D:1) A bat (D:1) 2 frilled lizards A kobold (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-37-gdb0280a 0 | D:1 | 0 ||| qw: Game counter: 7866 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 127 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 179 | D:1 | Reached skill level 3 in Ranged Weapons 429 | D:1 | 429 ||| UPGRADING to +0 leather armour. 439 | D:1 | 439 ||| DROPPING +0 robe. 440 | D:1 | 440 ||| UPGRADING to +0 ring mail. 450 | D:1 | 450 ||| DROPPING +0 leather armour. 451 | D:1 | 451 ||| DROPPING amulet of magic regeneration. 452 | D:1 | 452 ||| READING scroll labelled COBOAR IDWEIJO. 453 | D:1 | 453 ||| READING 2 scrolls labelled JOULERO VIAGIE. 454 | D:1 | 454 ||| DROPPING scroll of poison. 501 | D:2 | HP: 4/17 [adder (1)] 501 | D:2 | HP: 1/17 [quokka (2)] 502 | D:2 | Reached XP level 3. HP: 2/21 MP: 4/4 503 | D:2 | Slain by an adder Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_basic, chequers_decorated_corner D:2: layout_rooms, nrook_mini_backslash, chequers_big_river, minmay_fractal_squares_5, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 | 3.0 Fighting | 2 | 2.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 58 Use: Scroll || 2 Armour: Robe || 10 Ring mail || 17 Dodge: Dodged || 39 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 30 | 5 | 14.3 | 16 | 4 | 20.0 +---------+---------+-------+---------+---------+------- D:1 | 28 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 2 | 5 | 71.4 | 1 | 4 | 80.0 +---------+---------+-------+---------+---------+-------