qw Level 1 of the Dungeon (17, 18, D:1) a ring of magical power (23, -12, D:1) a +0 hand axe (25, -1, D:1) 2 potions of berserk rage a scroll of poison (30, -7, D:1) a book of Debilitation (38, 2, D:1) 2 stones (48, -4, D:1) a +0 hand axe (62, 23, D:1) a +2 whip of electrocution Level 2 of the Dungeon [Shop] Goxuil's Weapon Shop a +0 falchion of protection (61 gold) a +0 spear (33 gold) a +0 whip (27 gold) a +0 scimitar of holy wrath (101 gold) the +7 longbow of Profit {flame, rC+ Dex-5 SInv Stlth+} (629 gold) Dex: It affects your dexterity (-5). rC: It protects you from cold. SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 long sword (38 gold) 4 poisoned darts (26 gold) a +0 great sword (71 gold) a +0 war axe (38 gold) (0, 0, D:2) a +0 dagger (14, 0, D:2) a +1 helmet (15, 0, D:2) a +0 sling a +0 club (29, 23, D:2) a +0 mace (48, 24, D:2) 8 stones (52, 33, D:2) a +0 falchion (53, 30, D:2) a potion of lignification (58, 5, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a potion of lignification (2, -3, D:3) a +0 dagger a +0 sling a +0 club a goblin corpse (skeletalised by now) (3, -3, D:3) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (4, -4, D:3) a +0 scale mail a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (4, -2, D:3) a hobgoblin corpse (skeletalised by now) (5, -2, D:3) a +0 club (6, -3, D:3) a +0 club (13, 2, D:3) a scroll of poison (15, 0, D:3) a +0 mace (28, 6, D:3) a potion of ambrosia a potion of degeneration (30, -6, D:3) a +0 club (31, -34, D:3) a book of Geomancy (38, -6, D:3) a +0 dagger (50, 0, D:3) a scroll of immolation (60, -35, D:3) a +0 hand axe (67, -38, D:3) a book of Beasts Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, 19, D:4) a +0 short sword a kobold corpse (4, 21, D:4) a hobgoblin corpse (5, 8, D:4) a +0 trident (5, 9, D:4) a +0 short sword 7 poisoned darts (5, 10, D:4) a +0 dagger a +0 robe