qw Level 1 of the Dungeon (4, 23, D:1) a +0 dagger 5 stones (5, 17, D:1) a staff of conjuration (7, 21, D:1) a +0 dagger (22, 12, D:1) a +0 club (36, 25, D:1) a +0 leather armour (36, 26, D:1) a +0 short sword (39, 27, D:1) a +0 dagger 3 stones (44, 4, D:1) a potion of brilliance a scroll of poison a +0 robe (45, 0, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (1, -27, D:2) a +0 spear (6, 8, D:2) 2 potions of brilliance (9, 21, D:2) a +0 ring mail (10, -25, D:2) a book of Displacement (14, 4, D:2) a +0 spear (14, 13, D:2) a +0 club a goblin corpse (skeletalised by now) (15, -23, D:2) the +1 scale mail "Mahum" {Rampage *Slow rPois Dex+4} Dex: It affects your dexterity (+4). rPois: It protects you from poison. *Slow: It may slow you when you take damage. Rampage: It bestows one free step when moving towards enemies. (15, -20, D:2) a ball python corpse (skeletalised by now) (15, -19, D:2) an adder corpse (skeletalised by now) (17, 17, D:2) a +0 dagger (18, -23, D:2) 6 boomerangs (29, 2, D:2) 3 poisoned darts