Dungeon Crawl Stone Soup version 0.31-a0-216-g22e908daa7 (webtiles) character file. Game seed: 3493796080183321235 30 qw the Shooter (level 3, -2/21 HPs) Began as a Gargoyle Hexslinger on July 2, 2023. Killed from afar by Sigmund (6 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:00:23 (541 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 541, Time: 00:00:23 Health: -2/21 AC: 6 Str: 11 XL: 3 Next: 20% Magic: 4/4 EV: 11 Int: 13 God: Gold: 44 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +2 sling rCold . . . (no shield) rNeg + . . h - +0 leather armour rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: brilliant A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.0 Fighting + Level 3.2 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 44% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 6% N/A 54% 3 Portal Projectile Hex/Tloc 12% N/A 54% 3 Cause Fear Hex 5% N/A 77% 4 Inventory: Hand Weapons Y - a +2 sling (weapon) Armour h - a +0 leather armour (worn) Potions d - a potion of ambrosia {unknown} f - a potion of berserk rage {unknown} g - a potion of enlightenment {unknown} k - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund points at you and mumbles some strange words. The puff of flame misses you. You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund gestures at you while chanting. You resist with significant effort. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. Sigmund gestures at you while chanting. The magic dart hits you! You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. Sigmund barely misses you. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. Sigmund hits you from afar with a +0 scythe. You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is severely wounded. Sigmund closely misses you. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is severely wounded. Sigmund gestures at you while chanting. The magic dart hits you. 537 ||| READING scroll labelled GUECRU ZUHO. As you read the scroll labelled GUECRU ZUHO, it crumbles to dust. It is a scroll of enchant weapon. Your +1 sling glows red for a moment. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Autopickup is now on. There is an open door here. You start resting. A magic dart appears from out of thin air! Deactivating autopickup; reactivate with Ctrl-A. The magic dart hits you. You shoot a sling bullet. A puff of flame appears from out of thin air! The puff of flame hits you. You die... .># #.###### #......#### ####.......... #..<.......... #####....(..... #...#..####.... #...#.....+ . #...@..#### #...##.# #..?.{.# #..{....... +.......... #.......... #.......... #..........? ####....... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 bats (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) 4 ball pythons (D:1) 2 frilled lizards (D:1) 4 kobolds (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-40-ge99b1a8 0 | D:1 | 0 ||| qw: Game counter: 7938 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 62 | D:1 | Reached XP level 2. HP: 15/16 MP: 3/3 125 | D:1 | Reached skill level 3 in Ranged Weapons 218 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/4 471 | D:1 | 471 ||| UPGRADING to +0 leather armour. 481 | D:1 | 481 ||| DROPPING +0 robe. 482 | D:1 | 482 ||| READING scroll labelled KYM MAIDOKLI. 483 | D:1 | 483 ||| READING scroll labelled GOMOASITIOCK. 487 | D:1 | 487 ||| READING scroll labelled DEPTIH JOGRA. 488 | D:1 | 488 ||| DRINKING 2 puce potions. 489 | D:1 | 489 ||| DROPPING scroll of poison. 490 | D:1 | 490 ||| DROPPING potion of brilliance. 527 | D:2 | Noticed Sigmund 537 | D:2 | 537 ||| READING scroll labelled GUECRU ZUHO. 540 | D:2 | HP: 4/21 [something/magic dart (5)] 541 | D:2 | Killed from afar by Sigmund Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_rooms, minivault_26 D:2: layout_basic, ebering_ecumenical_altar_hall, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 | 3.2 Fighting | 2 | 2.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 91 Use: Scroll || 4 Potion || 1 Armour: Robe || 24 Dodge: Dodged || 50 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 44 | 0 | 0.0 | 27 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 44 | 0 | 0.0 | 27 | 0 | 0.0 +---------+---------+-------+---------+---------+-------