Dungeon Crawl Stone Soup version 0.31-a0-217-g58bb5d79cf (webtiles) character file. Game seed: 8679745022992405821 37 qw the Shooter (level 3, -1/21 HPs) Began as a Gargoyle Hexslinger on July 2, 2023. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:26 (930 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 930, Time: 00:00:26 Health: -1/21 AC: 8 Str: 11 XL: 3 Next: 39% Magic: 4/4 EV: 10 Int: 13 God: Gold: 56 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . j - +0 ring mail rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.0 Fighting + Level 3.3 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 75% 3 Portal Projectile Hex/Tloc 8% N/A 75% 3 Cause Fear Hex 3% N/A 92% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour j - a +0 ring mail (worn) Potions f - a potion of cancellation Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Message History You shoot a sling bullet. The sling bullet closely misses the orc wizard. The sling bullet hits the orc. The orc is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the orc wizard. The sling bullet hits the orc. The orc is almost dead. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the orc wizard. The sling bullet hits the orc but does no damage. The orc is almost dead. The adder bites you. The orc wizard barely misses you. The orc hits you from afar with a +0 trident! The adder bites you but does no damage. The orc hits you from afar with a +0 trident. The orc wizard hits you but does no damage. The orc hits you with a +0 dagger. You shoot a sling bullet. The sling bullet hits the orc wizard. The orc wizard is heavily wounded. The adder bites you but does no damage. The orc wizard hits you but does no damage. The orc barely misses you. The orc hits you but does no damage. The adder closely misses you. You shoot a sling bullet. The sling bullet closely misses the orc wizard. The sling bullet barely misses the orc. The orc wizard casts a spell at you. The magic dart hits you. The adder closely misses you. The orc closely misses you. The orc hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the orc wizard. The sling bullet closely misses the orc. The adder closely misses you. The orc wizard hits you with a +0 dagger. The orc barely misses you. The orc hits you from afar with a +0 trident. The adder bites you. You die... ..########## .....oo@...# ......So##.# .#.._..###.######### #..... #..<......# #..... #.#######.# +..#.## #..[..# ..##. #.###.# .. .. #.# #.. You could see an orc wizard, an adder and 2 orcs. Vanquished Creatures An endoplasm (D:1) 3 giant cockroaches (D:1) A goblin (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 6 kobolds (D:1) 4 quokkas (D:1) 4 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-40-ge99b1a8 0 | D:1 | 0 ||| qw: Game counter: 7956 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 86 | D:1 | Reached XP level 2. HP: 15/16 MP: 3/3 194 | D:1 | Reached skill level 3 in Ranged Weapons 258 | D:1 | Reached XP level 3. HP: 19/21 MP: 4/4 862 | D:1 | 862 ||| UPGRADING to +0 leather armour. 872 | D:1 | 872 ||| DROPPING +0 robe. 873 | D:1 | 873 ||| UPGRADING to +0 ring mail. 883 | D:1 | 883 ||| DROPPING +0 leather armour. 884 | D:1 | 884 ||| READING 2 scrolls labelled PEEZYI TAORPH. 885 | D:1 | 885 ||| READING scroll labelled GIAFOO SYUSI. 886 | D:1 | 886 ||| READING scroll labelled SAGYGO LIESIOKK. 887 | D:1 | 887 ||| READING scroll labelled KUSAUHE BATHI. 888 | D:1 | 888 ||| DRINKING 2 lumpy blue potions. 889 | D:1 | 889 ||| DROPPING scroll of blinking. 890 | D:1 | 890 ||| DROPPING scroll of poison. 919 | D:2 | Found a radiant altar of Vehumet. 929 | D:2 | HP: 5/21 [orc wizard/magic dart (2)] 930 | D:2 | HP: 1/21 [orc/+0 trident (3)] 930 | D:2 | Slain by an adder Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic, minmay_splitting_lines, st_stairs_12, minmay_misc_feat_nine_boxes D:2: layout_loops_corners, nicolae_ecumenical_oubliette, basic_altar, minmay_misc_feat_tower Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.3 Fighting | 2 | 2.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 112 Use: Scroll || 4 Potion || 1 Armour: Robe || 32 Ring mail || 7 Dodge: Dodged || 77 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 52 | 1 | 1.9 | 30 | 1 | 3.2 +---------+---------+-------+---------+---------+------- D:1 | 52 | 1 | 1.9 | 30 | 1 | 3.2 +---------+---------+-------+---------+---------+-------