Dungeon Crawl Stone Soup version 0.31-a0-217-g58bb5d79cf (webtiles) character file. Game seed: 7064114621632838649 17 qw the Shooter (level 2, -2/16 HPs) Began as a Gargoyle Hexslinger on July 2, 2023. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (137 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 137, Time: 00:00:08 Health: -2/16 AC: 4 Str: 11 XL: 2 Next: 62% Magic: 3/3 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg + . . c - +0 robe rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: + Level 1.3 Fighting - Level 3.0 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 3% N/A 67% 4 Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) f - a +0 robe of willpower Scrolls b - a scroll of poison g - a scroll of brand weapon {unknown} Potions d - a potion of heal wounds {unknown} e - a potion of mutation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. The hobgoblin misses you. The endoplasm barely misses you. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin barely misses you. The endoplasm closely misses you. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin closely misses you. The endoplasm hits you but does no damage. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. The endoplasm freezes you. You are frozen. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin barely misses you. The endoplasm hits you. The endoplasm freezes you. You are frozen. The hobgoblin hits you. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin hits you. The endoplasm barely misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin completely misses you. The endoplasm freezes you. You are frozen. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin hits you. The endoplasm closely misses you. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin hits you but does no damage. The endoplasm hits you. The endoplasm freezes you. You are frozen. You die... ##..... ####### #...... #.....#### #...... #........####...... #.................. ###.###..#..#...... #.# ##.##........ ##.# #.####.....) #@.# #.###....... #.Jg## #.#......... ##... #.......%#.# ##... .#(......#.# #.### . .........# #.# .....#... ... ......... ... ......#.. ....#.#.. You could see an endoplasm and a hobgoblin. Vanquished Creatures A dart slug (D:1) A bat (D:1) A goblin (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-40-ge99b1a8 0 | D:1 | 0 ||| qw: Game counter: 7971 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 26 | D:1 | Reached XP level 2. HP: 10/16 MP: 3/3 87 | D:1 | Reached skill level 3 in Ranged Weapons 135 | D:1 | HP: 4/16 [frozen (5)] 137 | D:1 | HP: 1/16 [endoplasm (2)] 137 | D:1 | Frozen to death by an endoplasm Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_rooms, shapermc_ecumenical_altar_starsandcircs Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.0 Fighting | | 1.3 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 46 Armour: Robe || 17 Dodge: Dodged || 40 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 25 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 25 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+-------