qw Level 1 of the Dungeon (0, 0, D:1) a +0 club 4 stones (10, 7, D:1) a +0 dagger a stone (21, 5, D:1) a +0 club (22, 7, D:1) a +0 dagger (37, 24, D:1) a +0 club (45, 2, D:1) a staff of conjuration (50, 30, D:1) a +0 short sword (52, -7, D:1) 3 stones (59, -9, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Dororai's Weapon Shop a +0 whip (32 gold) a +1 sling of freezing (126 gold) the +9 quarterstaff of the Peculiar Lovers {flame, rElec rCorr} (933 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +0 falchion of holy wrath (96 gold) a +0 dagger (26 gold) a +0 sling (19 gold) the +0 long sword "Afec" {heavy, rPois Str+2 Int-3} (200 gold) Str: It affects your strength (+2). Int: It affects your intelligence (-3). rPois: It protects you from poison. 7 stones (9 gold) the +6 short sword "Loopy" {protect, rC+ rN+ Dex+3} (755 gold) Dex: It affects your dexterity (+3). rC: It protects you from cold. rN: It protects you from negative energy. a +0 club (13 gold) (1, 21, D:2) a +0 dagger a +0 sling (5, 8, D:2) a +0 dagger a +0 dagger a +0 sling (8, 1, D:2) a +0 ring mail (13, 11, D:2) a +0 short sword (14, 1, D:2) a +0 club (14, 3, D:2) a +0 dagger (15, 3, D:2) a +0 dagger (16, 4, D:2) a +0 dagger a +0 robe a +0 dagger a +0 short sword a stone (20, 27, D:2) 3 stones (24, 18, D:2) a +0 war axe (35, 9, D:2) 4 stones (47, -8, D:2) a +0 whip 5 stones (47, 1, D:2) a +0 buckler Level 3 of the Dungeon (4, -7, D:3) a +0 leather armour (18, -23, D:3) a +0 sling (19, -27, D:3) a +0 short sword (27, 14, D:3) a +0 club (28, -19, D:3) 5 stones (44, -26, D:3) a potion of ambrosia Level 4 of the Dungeon [Shop] Popatzoe's Distillery a potion of ambrosia (96 gold) a potion of lignification (36 gold) a potion of invisibility (96 gold) [Shop] Tuhium's Antique Weapon Boutique the +6 orcbow "Lalakkaw" {flame, rElec rC+} (1661 gold) rC: It protects you from cold. rElec: It insulates you from electricity. a +0 hand axe (87 gold) a +0 dagger (58 gold) a +0 falchion (87 gold) a +0 dagger (58 gold) a +0 trident (101 gold) a +0 whip (72 gold) a +0 dagger (58 gold) (0, 0, D:4) 5 stones (6, 35, D:4) a +0 dagger (7, 20, D:4) a +0 robe (18, 46, D:4) a +0 hand axe (21, 33, D:4) the Tractate on Brumal Nephomancy Spells Type Level a - Swiftness Air 3 b - Frozen Ramparts Ice 3 c - Ice Form Ice/Transmutation 4 d - Silence Hexes/Air 5 (22, 33, D:4) a +0 leather armour (23, 42, D:4) a +0 dagger (31, 11, D:4) a +0 whip a +0 ring mail (32, 19, D:4) a +0 rapier (33, 14, D:4) a +0 whip a +0 ring mail (38, 23, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) an adder corpse (1, 1, D:5) a +0 war axe an adder corpse (2, -19, D:5) a +0 dagger a +0 leather armour an orc corpse (2, -2, D:5) 12 gold pieces (3, -19, D:5) a +0 dagger a +0 robe an orc corpse (4, -18, D:5) a hound corpse (4, -6, D:5) a scroll of fear (5, -20, D:5) a +0 trident an orc corpse (5, -1, D:5) 4 stones