qw Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (0, 1, D:1) a scroll of poison (1, -1, D:1) a +0 short sword (6, 19, D:1) a +0 dagger (8, 7, D:1) a +0 leather armour (10, 22, D:1) 3 stones (21, -5, D:1) 4 stones (26, 8, D:1) 4 stones (42, 22, D:1) a +0 dagger (44, 0, D:1) a +0 dagger (53, 27, D:1) a +0 mace (53, 34, D:1) 2 scrolls of blinking a scroll of poison a scroll of noise a ring of wizardry a +0 robe Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (1, 23, D:2) a rat corpse (skeletalised by now) (5, -2, D:2) a +0 whip a kobold corpse (skeletalised by now) (10, 16, D:2) a +0 club 5 stones a kobold skeleton (11, 3, D:2) a +0 short sword (11, 16, D:2) a hobgoblin skeleton (21, 5, D:2) a bat corpse (skeletalised by now) (21, 21, D:2) a +0 ring mail (22, 21, D:2) a hobgoblin corpse (23, 22, D:2) a potion of curing (26, -1, D:2) a ball python corpse (skeletalised by now) (29, -7, D:2) a giant cockroach corpse (35, 19, D:2) a +0 robe (39, 0, D:2) a scroll of noise (40, 3, D:2) a +0 club (48, 7, D:2) a +0 sling a +2 whip of electrocution a goblin corpse (50, -4, D:2) a quokka corpse