Dungeon Crawl Stone Soup version 0.31-a0-217-g58bb5d79cf (webtiles) character file. Game seed: 11001240159763181397 21 qw the Shooter (level 2, -4/17 HPs) Began as a Gargoyle Hexslinger on July 2, 2023. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (841 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 841, Time: 00:00:21 Health: -4/17 AC: 5 Str: 11 XL: 2 Next: 87% Magic: 3/3 EV: 11 Int: 13 God: Gold: 90 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . d - +0 leather armour rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: + Level 1.8 Fighting - Level 3.0 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 54% 3 Portal Projectile Hex/Tloc 8% N/A 54% 3 Cause Fear Hex 3% N/A 77% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour d - a +0 leather armour (worn) Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You are frozen. The adder bites you. You climb upwards. There is a stone staircase leading down here. Enter note: Enter note: Enter note: Enter note: You shoot a sling bullet. The sling bullet hits the adder. The adder is lightly wounded. The adder barely misses you. The goblin hits you with a +0 club. The endoplasm barely misses you. The adder barely misses you. The goblin hits you but does no damage. The endoplasm hits you but does no damage. You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. The adder bites you. The goblin misses you. The endoplasm hits you. You shoot a sling bullet. The sling bullet completely misses the adder. The adder bites you but does no damage. The goblin hits you but does no damage. The endoplasm hits you. The adder barely misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. The adder bites you but does no damage. The goblin hits you but does no damage. The endoplasm barely misses you. The adder bites you but does no damage. The goblin closely misses you. The endoplasm freezes you. You are frozen. You shoot a sling bullet. The sling bullet barely misses the adder. The adder barely misses you. The goblin misses you. The endoplasm completely misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. The adder bites you but does no damage. The goblin barely misses you. The endoplasm closely misses you. The adder barely misses you. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! The endoplasm freezes you. You are frozen. You die... #........##### #......# #............# #......# #............## #......# ########......# #......# #......# #......# #..(...# #......# #.....## #......## #.gJ..######.%...... #..@................ ###+#'###....%#..... ###### #.....#.....#..... #....# #.....'.....+..... #....###### #.....#.....#..... #.........# ##.....#.....#..... #.........# ##......#.....#..... #.........# ##..###.###########.. #.........# #.........# ### You could see an endoplasm and a goblin. Vanquished Creatures An adder (D:1) A dart slug (D:1) A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 3 kobolds (D:1) 3 ball pythons A frilled lizard (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-40-ge99b1a8 0 | D:1 | 0 ||| qw: Game counter: 7989 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 239 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 260 | D:1 | 260 ||| FLEEEEING. 261 | D:1 | 261 ||| FLEEEEING. 262 | D:1 | 262 ||| FLEEEEING. 263 | D:1 | 263 ||| FLEEEEING. 264 | D:1 | 264 ||| FLEEEEING. 265 | D:1 | 265 ||| FLEEEEING. 305 | D:1 | Reached skill level 3 in Ranged Weapons 686 | D:1 | 686 ||| UPGRADING to +0 leather armour. 696 | D:1 | 696 ||| DROPPING +0 robe. 697 | D:1 | 697 ||| READING scroll labelled IVUNAO QAPNUMA. 698 | D:1 | 698 ||| READING scroll labelled DULUIH ANTI. 699 | D:1 | 699 ||| READING scroll labelled NOV AHICECAORR. 800 | D:1 | 800 ||| DROPPING scroll of poison. 833 | D:2 | 833 ||| STAIRDANCE 836 | D:1 | HP: 4/17 [adder (1)] 838 | D:1 | HP: 1/17 [frozen (2)] 841 | D:1 | Frozen to death by an endoplasm Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic, minmay_misc_feat_columns D:2: kennysheep_the_goblin_king, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.0 Fighting | | 1.8 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 95 Use: Scroll || 3 Armour: Robe || 16 Leather armour || 12 Dodge: Dodged || 63 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 44 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 43 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------