Dungeon Crawl Stone Soup version 0.31-a0-217-g58bb5d79cf (webtiles) character file. Game seed: 4041933419397791552 390 qw the Shooter (level 6, 0/38 HPs) Began as a Gargoyle Hexslinger on July 2, 2023. Slain by a gnoll ... wielding a +1 halberd of venom ... led by a gnoll bouda (6 damage) ... on level 5 of the Dungeon. The game lasted 00:01:41 (3837 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 3837, Time: 00:01:41 Health: 0/38 AC: 13 Str: 11 XL: 6 Next: 80% Magic: 7/7 EV: 15 Int: 14 God: Gold: 268 SH: 0 Dex: 17 Spells: 6/7 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . r - +0 ring mail rPois inf (no helmet) rElec + (no cloak) rCorr + l - +2 pair of gloves SInv . b - +0 pair of boots Will ..... e - amulet of regeneration Stlth + a - ring of Dainun {rCorr EV+5 Dex+3} HPRegen 1.06/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 268 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.9 Fighting + Level 5.8 Ranged Weapons - Level 1.2 Armour - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 71% 3 Portal Projectile Hex/Tloc 8% N/A 71% 3 Cause Fear Hex 4% N/A 90% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour b - a +0 pair of boots (worn) l - a +2 pair of gloves (worn) r - a +0 ring mail (worn) Jewellery a - the ring of Dainun (left hand) {rCorr EV+5 Dex+3} (You acquired it on level 2 of the Dungeon) [ring of evasion] EV: It affects your evasion (+5). Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. e - an amulet of regeneration (around neck) g - a ring of fire Scrolls c - a scroll of identify m - 2 scrolls of teleportation Potions d - a potion of curing f - 2 potions of might j - 2 potions of heal wounds n - a potion of mutation Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Gozag Qazlal Annotations: D:2 1 runed translucent door, Crazy Yiuf Message History The gnoll bouda hits you with a +0 whip. The gnoll misses you. You shoot a sling bullet. The sling bullet hits the gnoll bouda! You kill the gnoll bouda! Your attacks no longer feel as feeble. The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +1 halberd of venom. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +1 halberd of venom. The gnoll completely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll is no longer moving quickly. x2 The gnoll hits you from afar with a +1 halberd of venom. The gnoll misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll closely misses you. The gnoll hits you but does no damage. The gnoll hits you from afar with a +1 halberd of venom. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll completely misses you. The gnoll closely misses you. The gnoll barely misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you from afar with a +1 halberd of venom. The gnoll barely misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +1 halberd of venom. You die... .. #.. .. ####.##.##.## ..#.......:.##. #............. #.#..}...}..# #.#..g......### #....g.>....... #.#....@....# #.#..}...}..# ######## #..%..........# .......# ###.).......##. ..####.# ##.##.##.## #......#####..##.....# .......)..........###.# .#####.###.........# .# .# #.# #.#######.# You could see 2 gnolls. Vanquished Creatures An ice beast (D:5) A scorpion (D:4) A gnoll bouda (D:5) Jessica (D:3) A gnoll (D:5) 5 adders An ufetubus (D:4) 4 worms 6 dart slugs 2 orcs 6 ball pythons 8 endoplasms 4 giant cockroaches 4 goblins 9 hobgoblins 9 jackals 7 quokkas 4 bats 6 frilled lizards 4 kobolds 22 rats 106 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-40-ge99b1a8 0 | D:1 | 0 ||| qw: Game counter: 8019 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 188 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 328 | D:1 | Reached skill level 3 in Ranged Weapons 536 | D:1 | Found a faded altar of an unknown god. 695 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/4 1059 | D:1 | 1059 ||| UPGRADING to +0 leather armour. 1069 | D:1 | 1069 ||| DROPPING +0 robe. 1070 | D:1 | 1070 ||| UPGRADING to amulet of regeneration. 1075 | D:1 | 1075 ||| DROPPING amulet of guardian spirit. 1076 | D:1 | 1076 ||| DROPPING scroll of poison. 1634 | D:2 | Reached XP level 4. HP: 26/26 MP: 5/5 1651 | D:2 | Reached skill level 4 in Ranged Weapons 2075 | D:2 | Found a runed translucent door. 2076 | D:2 | Noticed Crazy Yiuf 2161 | D:2 | 2161 ||| DROPPING amulet of the acrobat. 2162 | D:2 | 2162 ||| READING scroll labelled TAHUAHO XURCH. 2163 | D:2 | 2163 ||| READING scroll labelled SINIMAGGUIXE. 2178 | D:2 | 2178 ||| READING scroll labelled BEJAMO CE ESMU. 2178 | D:2 | Identified a scroll of acquirement 2178 | D:2 | 2178 ||| ACQUIRING ring of Dainun {rCorr EV+5 Dex+3} 2178 | D:2 | Acquired the ring of Dainun {rCorr EV+5 Dex+3} 2180 | D:2 | 2180 ||| UPGRADING to ring of Dainun {rCorr EV+5 Dex+3}. 2181 | D:2 | 2181 ||| DRINKING 2 brown potions. 2440 | D:3 | Reached XP level 5. HP: 30/30 MP: 6/6 2553 | D:3 | Found a stormy altar of Qazlal. 2776 | D:3 | Reached skill level 5 in Ranged Weapons 2840 | D:3 | Noticed Jessica 2849 | D:3 | Killed Jessica 2867 | D:3 | 2867 ||| UPGRADING to +0 pair of boots. 2872 | D:3 | 2872 ||| UPGRADING to +2 pair of gloves. 2877 | D:3 | 2877 ||| READING scroll labelled LABLEWN NIUME. 2878 | D:3 | 2878 ||| READING 3 scrolls of identify. 2878 | D:3 | 2878 ||| IDENTIFYING green potion 2879 | D:3 | 2879 ||| READING 2 scrolls of identify. 2879 | D:3 | 2879 ||| IDENTIFYING white potion 2880 | D:3 | 2880 ||| DROPPING potion of degeneration. 3070 | D:4 | Reached skill level 3 in Fighting 3070 | D:4 | Reached XP level 6. HP: 38/38 MP: 7/7 3501 | D:4 | 3501 ||| UPGRADING to +0 ring mail. 3511 | D:4 | 3511 ||| DROPPING +0 leather armour. 3512 | D:4 | 3512 ||| READING scroll labelled WUBEUH LY FURCH. 3512 | D:4 | Found an opulent altar of Gozag. 3513 | D:4 | 3513 ||| READING scroll labelled GUEWKA JUVVAVI. 3521 | D:4 | 3521 ||| READING scroll labelled KABAGHYETO. 3522 | D:4 | 3522 ||| READING scroll labelled BAINTERCH RIRI. 3523 | D:4 | 3523 ||| DRINKING 2 metallic cyan potions. 3542 | D:4 | 3542 ||| READING 3 scrolls of identify. 3542 | D:4 | 3542 ||| IDENTIFYING orange potion 3543 | D:4 | 3543 ||| READING 2 scrolls of identify. 3543 | D:4 | 3543 ||| IDENTIFYING blue potion 3544 | D:4 | 3544 ||| DROPPING potion of lignification. 3578 | D:5 | Entered Level 5 of the Dungeon 3579 | D:5 | 3579 ||| STAIRDANCE 3585 | D:5 | 3585 ||| STAIRDANCE 3589 | D:5 | 3589 ||| STAIRDANCE 3593 | D:5 | 3593 ||| STAIRDANCE 3597 | D:5 | 3597 ||| STAIRDANCE 3601 | D:5 | 3601 ||| STAIRDANCE 3605 | D:5 | 3605 ||| STAIRDANCE 3609 | D:5 | 3609 ||| STAIRDANCE 3613 | D:5 | 3613 ||| STAIRDANCE 3617 | D:5 | 3617 ||| STAIRDANCE 3621 | D:5 | 3621 ||| STAIRDANCE 3625 | D:5 | 3625 ||| STAIRDANCE 3629 | D:5 | 3629 ||| STAIRDANCE 3633 | D:5 | 3633 ||| STAIRDANCE 3637 | D:5 | 3637 ||| STAIRDANCE 3641 | D:5 | 3641 ||| STAIRDANCE 3645 | D:5 | 3645 ||| STAIRDANCE 3649 | D:5 | 3649 ||| STAIRDANCE 3653 | D:5 | 3653 ||| STAIRDANCE 3657 | D:5 | 3657 ||| STAIRDANCE 3688 | D:5 | Reached skill level 1 in Armour 3777 | D:5 | Found a staircase to the Ecumenical Temple. 3778 | D:5 | 3778 ||| PLANNING TEMPLE 3780 | D:5 | Noticed an ice beast 3805 | D:5 | Killed an ice beast 3837 | D:5 | HP: 6/38 [gnoll/+0 spear[a gnoll bouda] (5)] 3837 | D:5 | Slain by a gnoll Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, shapermc_ecumenical_altar_mp_vishouse D:2: layout_basic, kennysheep_generic_room_3, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, nicolae_overflow_crystal_walls, minmay_rat_hole, uniq_jessica D:4: layout_loops_ring, nicolae_overflow_hidden_temple D:5: layout_loops_ring, minmay_temple_entry_large_hall, minmay_lizard_king Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 3 4 5 | 5.8 Fighting | 2 3 | 3.9 Armour | 1 | 1.2 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 146 | 276 || 422 Use: Scroll | | 12 || 12 Potion | | 2 || 2 Armour: Robe | 13 | || 13 Leather armour | 11 | 44 || 55 Ring mail | | 25 || 25 Dodge: Dodged | 42 | 167 || 209 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 475 | 83 | 14.9 | 84 | 22 | 20.8 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 51 | 26 | 33.8 | 21 | 2 | 8.7 D:3 | 63 | 57 | 47.5 | 25 | 20 | 44.4 D:4 | 118 | 0 | 0.0 | 12 | 0 | 0.0 D:5 | 201 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------