Dungeon Crawl Stone Soup version 0.31-a0-217-g58bb5d79cf (webtiles) character file. Game seed: 14073649422447434143 22 qw the Shooter (level 2, -7/17 HPs) Began as a Gargoyle Hexslinger on July 2, 2023. Mangled by Sigmund ... wielding a +0 scythe (10 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (735 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 735, Time: 00:00:19 Health: -7/17 AC: 4 Str: 11 XL: 2 Next: 91% Magic: 3/3 EV: 12 Int: 13 God: Gold: 73 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . c - +0 robe rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: + Level 1.7 Fighting - Level 3.0 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 3% N/A 67% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour c - a +0 robe (worn) Potions j - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Sigmund Message History Done exploring. 711 ||| READING scroll labelled GOUKKO ETACS. As you read the scroll labelled GOUKKO ETACS, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. Done exploring. 712 ||| DROPPING scroll of poison. You drop a scroll of poison. Done exploring. (D) Dungeon Where to? (* - list waypoints, ? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. Sigmund shouts! Found 9 gold pieces. There is a stone staircase leading up here. There are monsters nearby! Waypoint 1 assigned to D:2. You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund hits you with a +0 scythe. 731 ||| STAIRDANCE The rat bites you. You climb upwards. There is a stone staircase leading down here. Enter note: Enter note: Enter note: You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. Sigmund hits you with a +0 scythe! Ouch! That really hurt! The rat closely misses you. You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund closely misses you. The rat bites you but does no damage. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. The rat closely misses you. Sigmund hits you with a +0 scythe! Ouch! That really hurt! You die... #.# ########..##### #.# #.............# #.# #.#######.###.# #.# #.# #.# #.# #.# ##.# #.# #.######### ##.#####..# ###%###.........# ...%.....## #..#......#####.# ##.############r#.#####.# #.# #...............@.# #.# #.# ......####.####@..# #.# #.# #.###.# #.####...#####.# #.# ..# #.# #............#.# #.# ### #.# ##.......###.#.# #.# #.#####(###..## #.#.# #.# #.......# #..# #.#.# #.# ######### #..####¤#¤# #.# #....¤¤¤.¤# #.# You could see Sigmund and a rat. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) A quokka (D:1) 2 bats (D:1) 3 frilled lizards (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-40-ge99b1a8 0 | D:1 | 0 ||| qw: Game counter: 21 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 178 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 292 | D:1 | 292 ||| FLEEEEING. 293 | D:1 | 293 ||| FLEEEEING. 294 | D:1 | 294 ||| FLEEEEING. 295 | D:1 | 295 ||| FLEEEEING. 296 | D:1 | 296 ||| FLEEEEING. 297 | D:1 | 297 ||| FLEEEEING. 321 | D:1 | Reached skill level 3 in Ranged Weapons 704 | D:1 | 704 ||| READING scroll labelled JUDE WODAPOC. 705 | D:1 | 705 ||| READING scroll labelled SEACRA GURPHIN. 708 | D:1 | 708 ||| READING scroll labelled UTWOLI JUALEDA. 709 | D:1 | 709 ||| READING scroll labelled PUAFUGURIKK. 710 | D:1 | 710 ||| READING scroll labelled ONETHEJ YDIUMM. 711 | D:1 | 711 ||| READING scroll labelled GOUKKO ETACS. 712 | D:1 | 712 ||| DROPPING scroll of poison. 729 | D:2 | Noticed Sigmund 731 | D:2 | 731 ||| STAIRDANCE 733 | D:1 | HP: 2/17 [Sigmund/+0 scythe (10)] 735 | D:1 | Mangled by Sigmund Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_loops_ring, minmay_misc_feat_nine_boxes, item_on_display_a D:2: layout_rooms, basic_altar, serial_shops, shop, uniq_terence, uniq_sigmund, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.0 Fighting | | 1.7 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 60 Use: Scroll || 6 Armour: Robe || 16 Dodge: Dodged || 23 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 32 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 32 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+-------