qw Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (8, 41, D:1) a +0 sling (10, 8, D:1) a +0 sling (10, 16, D:1) a +0 mace (11, 32, D:1) a +0 quarterstaff (19, 45, D:1) a +4 dagger (31, 9, D:1) 4 stones (32, 13, D:1) 8 stones (35, 7, D:1) a +0 robe (38, -3, D:1) a +0 club 5 stones (38, 2, D:1) a +0 dagger (39, 23, D:1) a scroll of poison (42, -3, D:1) a +0 dagger (53, -8, D:1) a scroll of poison a +0 robe (56, 27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 7 stones (2, -11, D:2) a +0 leather armour (18, 6, D:2) a potion of attraction (22, 19, D:2) a +0 sling (25, -14, D:2) a +1 short sword of electrocution (27, -7, D:2) a +0 club (30, 3, D:2) a +0 sling (33, -26, D:2) a rat corpse (skeletalised by now) (36, -5, D:2) a +0 club 2 stones (43, -3, D:2) 4 stones (48, 4, D:2) 2 javelins (48, 8, D:2) a +0 dagger (53, 22, D:2) a +0 long sword (67, 31, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 6 stones (7, 8, D:3) a bat corpse (12, -7, D:3) a book of the Hunter (29, -9, D:3) a +0 leather armour