Dungeon Crawl Stone Soup version 0.31-a0-217-g58bb5d79cf (webtiles) character file. Game seed: 16759135036743507070 1334 qw the Skirmisher (level 8, -4/70 HPs) Began as a Minotaur Hexslinger on July 2, 2023. Slain by a two-headed ogre ... wielding a +0 giant club (13 damage) ... on level 6 of the Dungeon. The game lasted 00:01:29 (3779 turns). qw the Skirmisher (Minotaur Hexslinger) Turns: 3779, Time: 00:01:30 Health: -4/70 AC: 11 Str: 6 XL: 8 Next: 35% Magic: 0/8 EV: 11 Int: 13 God: Gold: 326 SH: 0 Dex: 26 Spells: 8/9 levels left rFire + . . i - +1 sling (heavy) rCold . . . (no shield) rNeg . . . n - +6 ring mail of Haqoqeri {rElec Regen+ Str-5 SInv} rPois . (helmet restricted) rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... b - amulet of guardian spirit Stlth ++ j - ring of protection from fire HPRegen 1.11/turn f - +6 ring of dexterity MPRegen 0.11/turn %: guardian spirit @: lethally poisoned (-4 -> -4), about to teleport A: horns 2, retaliatory headbutt, thin skeletal structure 1, agile 1, clever 1, passive freeze a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 326 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You are agile. (Dex +4, Str/Int -1) Your mind is acute. (Int +4, Str/Dex -1) A frigid envelope surrounds you and freezes all who hurt you. Skills: - Level 6.0 Fighting + Level 9.0 Ranged Weapons - Level 2.9 Armour - Level 3.7 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 20% N/A 41% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 3% N/A 90% 3 Portal Projectile Hex/Tloc 6% N/A 90% 3 Cause Fear Hex 2% N/A 99% 4 Inventory: Hand Weapons i - a +1 heavy sling (weapon) Armour n - the +6 ring mail of Haqoqeri (worn) {rElec Regen+ Str-5 SInv} (You found it on level 2 of the Dungeon) Str: It affects your strength (-5). rElec: It insulates you from electricity. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. Jewellery b - an amulet of guardian spirit (around neck) f - a +6 ring of dexterity (right hand) j - a ring of protection from fire (left hand) Scrolls d - 2 scrolls of identify h - 2 scrolls of brand weapon o - 3 scrolls of teleportation Potions a - a potion of cancellation c - a potion of berserk rage {unknown} e - 4 potions of curing g - 3 potions of mutation k - a potion of might l - a potion of haste Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom The Shining One Annotations: D:3 1 runed translucent door, qw's ghost, amateur GrFi Message History The two-headed ogre is heavily wounded. You feel sick. You are no longer poisoned. The scorpion stings you but does no damage. The scorpion is very cold. The scorpion is moderately wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin is very cold. The water moccasin seems to slow down. The water moccasin is lightly wounded. The two-headed ogre hits you with a +0 giant club. The two-headed ogre is very cold. The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre is very cold. The two-headed ogre is severely wounded. The scorpion barely misses you. You furiously retaliate! You headbutt the scorpion. The water moccasin bites you but does no damage. 3778 ||| READING 4 scrolls of teleportation. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You feel sick. The scorpion stings you but does no damage. The scorpion is very cold. The scorpion is almost dead. The two-headed ogre barely misses you. The two-headed ogre closely misses you. The water moccasin bites you. The water moccasin is very cold. The water moccasin seems to slow down. The water moccasin is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the scorpion. You feel very sick. The scorpion stings you but does no damage. The scorpion is very cold. You kill the scorpion! The water moccasin completely misses you. The two-headed ogre hits you with a +0 giant club! You die... .........># #......###) .....##..####.......!.. ......#...##.........).. #.##.##....#......... .. ..#................. ... ..........##......# .).. ..........###.....#..... .......###.###..)O...<.. ............#...@)...... .........##......S##.... .......####.##....# .. .......#######...## .#.......# ##.... .#.......# ...... .#......## #.###.. ...%...).. ### .. .......... You could see a two-headed ogre and a water moccasin (slow). Vanquished Creatures Menkaure (D:4) A black bear (D:5) 2 ogres (D:5) A phantom (D:5) A kobold brigand (D:6) 2 scorpions 2 jellies (D:4) 5 hounds 9 iguanas 2 sleepcaps (D:5) 2 orc wizards 7 adders 2 ufetubi 4 worms 3 dart slugs 15 orcs 7 endoplasms 3 giant cockroaches 6 goblins 6 hobgoblins 4 jackals 12 kobolds 4 quokkas 8 ball pythons 11 bats 7 frilled lizards 2 rats (D:3) A spectral orc (D:5) 130 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-40-ge99b1a8 0 | D:1 | 0 ||| qw: Game counter: 71 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 60 | D:1 | Reached skill level 3 in Ranged Weapons 89 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 279 | D:1 | 279 ||| FLEEEEING. 280 | D:1 | 280 ||| FLEEEEING. 281 | D:1 | 281 ||| FLEEEEING. 597 | D:1 | Reached XP level 3. HP: 10/29 MP: 3/3 826 | D:1 | 826 ||| UPGRADING to +0 leather armour. 836 | D:1 | 836 ||| DROPPING +0 robe. 837 | D:1 | 837 ||| UPGRADING to ring of protection from fire. 838 | D:1 | 838 ||| READING scroll labelled BERGHE LUALIGRETE. 839 | D:1 | 839 ||| READING 3 scrolls labelled LIDDA MIQEO. 840 | D:1 | 840 ||| READING scroll labelled OCESHR CAAKHOBI. 841 | D:1 | 841 ||| READING 2 scrolls labelled ZIABOCLAUNK. 842 | D:1 | 842 ||| DROPPING scroll of poison. 898 | D:2 | 898 ||| FLEEEEING. 899 | D:2 | 899 ||| FLEEEEING. 1091 | D:2 | Reached skill level 4 in Ranged Weapons 1251 | D:2 | Reached XP level 4. HP: 35/36 MP: 4/4 1273 | D:2 | Identified the +6 ring mail of Haqoqeri {rElec Regen+ Str-5 | SInv} 1475 | D:2 | 1475 ||| UPGRADING to +0 ring mail. 1485 | D:2 | 1485 ||| DROPPING +0 leather armour. 1486 | D:2 | 1486 ||| UPGRADING to +6 ring mail of Haqoqeri {rElec | Regen+ Str-5 SInv}. 1496 | D:2 | 1496 ||| DROPPING +0 ring mail. 1497 | D:2 | 1497 ||| READING 3 scrolls labelled OCZINEBLOY. 1500 | D:2 | 1500 ||| READING scroll labelled JASACWOERGH. 1501 | D:2 | 1501 ||| DRINKING 2 cyan potions. 1501 | D:2 | Gained mutation: A frigid envelope surrounds you and | freezes all who hurt you. [potion of mutation] 1501 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1501 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 1501 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1502 | D:2 | 1502 ||| READING 6 scrolls of identify. 1502 | D:2 | 1502 ||| IDENTIFYING silvery potion 1503 | D:2 | 1503 ||| READING 5 scrolls of identify. 1503 | D:2 | 1503 ||| IDENTIFYING clear potion 1504 | D:2 | 1504 ||| READING 4 scrolls of identify. 1504 | D:2 | 1504 ||| IDENTIFYING viscous yellow potion 1505 | D:2 | 1505 ||| READING 3 scrolls of identify. 1505 | D:2 | 1505 ||| IDENTIFYING viscous brown potion 1506 | D:2 | 1506 ||| READING 2 scrolls of identify. 1506 | D:2 | 1506 ||| IDENTIFYING puce potion 1507 | D:2 | 1507 ||| DROPPING potion of brilliance. 1699 | D:3 | Reached skill level 1 in Armour 1995 | D:3 | Found a sacrificial altar of Ru. 2172 | D:3 | Found a runed translucent door. 2175 | D:3 | Noticed qw's ghost (amateur GrFi) 2313 | D:3 | 2313 ||| UPGRADING to +6 ring of dexterity. 2314 | D:3 | 2314 ||| READING scroll labelled ZAJILE SERHA. 2315 | D:3 | 2315 ||| READING scroll labelled IWICVA POSKOA. 2316 | D:3 | 2316 ||| READING 2 scrolls of identify. 2316 | D:3 | 2316 ||| IDENTIFYING fizzy pink potion 2317 | D:3 | 2317 ||| DROPPING potion of ambrosia. 2325 | D:4 | Found an ornate altar of the Wu Jian Council. 2349 | D:4 | Reached skill level 5 in Ranged Weapons 2384 | D:4 | Reached skill level 3 in Fighting 2384 | D:4 | Reached XP level 5. HP: 45/45 MP: 5/5 2430 | D:4 | Reached skill level 6 in Ranged Weapons 2432 | D:4 | Reached XP level 6. HP: 51/51 MP: 6/6 2444 | D:4 | Found a staircase to the Ecumenical Temple. 2445 | D:4 | 2445 ||| PLANNING TEMPLE 2445 | D:4 | 2445 ||| UPGRADING to amulet of guardian spirit. 2450 | D:4 | 2450 ||| READING 2 scrolls of identify. 2450 | D:4 | 2450 ||| IDENTIFYING glowing coppery potion 2451 | D:4 | 2451 ||| DROPPING potion of degeneration. 2467 | Temple | Entered the Ecumenical Temple 2581 | Temple | 2581 ||| PLANNING D:1-11 2651 | D:4 | Noticed Menkaure 2655 | D:4 | Killed Menkaure 2729 | D:4 | Found a shimmering altar of Xom. 2729 | D:4 | Found a shimmering blue altar of Sif Muna. 2822 | D:4 | Reached XP level 7. HP: 61/61 MP: 7/7 2825 | D:4 | Reached skill level 7 in Ranged Weapons 2987 | D:4 | 2987 ||| READING scroll labelled QECISM DEDGHEAMN. 2988 | D:4 | 2988 ||| READING scroll labelled CITSOHI ROTRE. 2992 | D:5 | Entered Level 5 of the Dungeon 3037 | D:5 | Found a blossoming altar of Fedhas. 3111 | D:5 | Reached skill level 8 in Ranged Weapons 3122 | D:5 | Found a glowing golden altar of the Shining One. 3214 | D:5 | Reached skill level 3 in Dodging 3289 | D:5 | Reached XP level 8. HP: 65/68 MP: 8/8 3364 | D:5 | Reached skill level 9 in Ranged Weapons 3427 | D:5 | Found a hazy altar of Hepliaklqana. 3656 | D:5 | 3656 ||| DROPPING ring of flight. 3674 | D:6 | 3674 ||| PLANNING SEWER 3705 | D:6 | Found a snail-covered altar of Cheibriados. 3768 | D:6 | 3768 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 3772 | D:6 | Noticed a two-headed ogre 3777 | D:6 | Reached skill level 6 in Fighting 3777 | D:6 | HP: 16/70 [two-headed ogre/+0 giant club (18)] 3778 | D:6 | 3778 ||| READING 4 scrolls of teleportation. 3779 | D:6 | Slain by a two-headed ogre Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic D:2: layout_loops_ring, minivault_4, minmay_small_reverse_x D:3: layout_basic, general_overflow_altar, gammafunk_ghost_grave, serial_glass, glass_columns_a, glass_columns_b, glass_columns_a, feat_on_display, item_on_display_a D:4: minmay_chambers_of_threes, layout_rooms, gammafunk_temple_overflow_statue, mainiacjoe_overflow_tiny_flanked, minmay_temple_entry_stoned_glass, uniq_menkaure D:5: layout_loops_ring, fedhas_ov_isle_minmay, nicolae_hepliaklqana_monster_ancestors, marbit_many_paths D:6: layout_cave_pools, cheibrodos_worm_habitat, cheibrodos_ashenzari_chains, cheibrodos_sewer_entry_bend Temple: nicolae_temple_figure_zero Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Ranged Weapons | 3 4 5 6 8 9 | 9.0 Fighting | 2 3 5 6 | 6.0 Armour | 1 2 | 2.9 Dodging | 3 | 3.7 Spellcasting | | 1.0 Hexes | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 96 | 85 | 85 || 266 Use: Scroll | 4 | 11 | 3 || 18 Potion | | 1 | || 1 Armour: Robe | 8 | | || 8 Leather armour | 11 | | || 11 Ring mail | | 11 | 18 || 29 Dodge: Dodged | 37 | 19 | 25 || 81 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1542 | 448 | 22.5 | 109 | 21 | 16.2 +---------+---------+-------+---------+---------+------- D:1 | 43 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 48 | 7 | 12.7 | 14 | 4 | 22.2 D:3 | 38 | 0 | 0.0 | 16 | 0 | 0.0 D:4 | 453 | 396 | 46.6 | 28 | 13 | 31.7 D:5 | 734 | 40 | 5.2 | 16 | 3 | 15.8 D:6 | 226 | 5 | 2.2 | 10 | 1 | 9.1 +---------+---------+-------+---------+---------+-------