qw Level 1 of the Dungeon (0, 0, D:1) a potion of degeneration (3, -1, D:1) a +4 dagger (10, 17, D:1) a +0 club (14, 13, D:1) a +0 whip (19, -2, D:1) 5 stones (26, 20, D:1) a +1 dagger of pain (39, 35, D:1) 4 stones (41, 11, D:1) a +0 dagger (47, -14, D:1) 5 stones Level 2 of the Dungeon (5, -16, D:2) 5 stones (6, 10, D:2) a +0 dagger (8, -6, D:2) a +0 scale mail (11, -3, D:2) a +0 leather armour (12, 10, D:2) 6 stones (15, -20, D:2) a +0 hand axe (15, 1, D:2) a +0 trident (22, -11, D:2) the +3 robe of Peek-a-Boo {Will++ Str+4 Dex-3} Str: It affects your strength (+4). Dex: It affects your dexterity (-3). Will: It greatly increases your willpower. (41, 1, D:2) a +0 quarterstaff (49, 10, D:2) the staff "Foifamo" {rF+ rCorr Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rCorr: It protects you from acid and corrosion. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 5, D:3) a +0 club (5, 12, D:3) 8 stones (10, 1, D:3) a +0 leather armour (18, 41, D:3) a scroll of identify