Dungeon Crawl Stone Soup version 0.31-a0-217-g58bb5d79cf (webtiles) character file. Game seed: 9640563370111022567 16 qw the Shooter (level 2, 0/16 HPs) Began as a Gargoyle Hexslinger on July 2, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (265 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 265, Time: 00:00:11 Health: 0/16 AC: 4 Str: 11 XL: 2 Next: 54% Magic: 3/3 EV: 12 Int: 13 God: Gold: 4 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . e - +0 orcbow rCold . . . (shield currently unavailable) rNeg + . . c - +0 robe rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: + Level 1.3 Fighting - Level 3.0 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 3% N/A 67% 4 Inventory: Hand Weapons e - a +0 orcbow (weapon) Armour a - a +0 leather armour c - a +0 robe (worn) Scrolls b - a scroll of poison Potions d - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Enter note: 2 jackals come into view. Found a scroll labelled HIOTEM QAUHAU. The jackal barks! You hear a bark! x2 A jackal comes into view. x2 The jackal moves out of view. x2 Enter note: You shoot an arrow. The arrow barely misses the jackal. The jackal barks! x2 You shoot an arrow. The arrow closely misses the jackal. A jackal comes into view. The jackal moves out of view. You shoot an arrow. The arrow hits the jackal but does no damage. The jackal completely misses you. The jackal bites you. The jackal bites you but does no damage. You shoot an arrow. The arrow hits the jackal! You kill the jackal! The jackal bites you. You shoot an arrow. The arrow barely misses the jackal. The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. You shoot an arrow. The arrow hits the jackal. The jackal is severely wounded. The jackal bites you. The jackal closely misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. You shoot an arrow. The arrow closely misses the jackal. The jackal bites you. x2; The jackal barely misses you. The jackal bites you. x2 You shoot an arrow. The arrow closely misses the jackal. The jackal bites you. The jackal closely misses you. x2 The jackal completely misses you. The jackal closely misses you. The jackal bites you but does no damage. You shoot an arrow. The arrow hits the jackal. The jackal is almost dead. The jackal barely misses you. The jackal misses you. The jackal bites you but does no damage. The jackal bites you. You die... #......%..).....###..#.# .>......#####...###..##) ...........##..........# .#......##.##........... #......##.##.#####..... ....#.####.##.# #.##.. ...##.# #.##.# #.##.. ......h###%##.# #.##.. .. ##hh@.%....# #. #.. ##h###.#### #.. #. #.# #. #.# #. #.# . .. ..# . ?. ### . ## # You could see 4 jackals. Vanquished Creatures 2 ball pythons (D:1) 3 bats (D:1) A goblin (D:1) 6 jackals (D:1) A frilled lizard (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-40-ge99b1a8 0 | D:1 | 0 ||| qw: Game counter: 168 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 41 | D:1 | 41 ||| SWAPPING to +0 orcbow. 43 | D:1 | 43 ||| DROPPING +1 sling. 135 | D:1 | HP: 2/12 [goblin/+0 dagger (2)] 144 | D:1 | HP: 1/12 [goblin/+0 dagger (1)] 150 | D:1 | HP: 2/12 [goblin/+0 dagger (1)] 225 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 251 | D:1 | Reached skill level 3 in Ranged Weapons 263 | D:1 | HP: 3/16 [jackal (3)] 264 | D:1 | HP: 1/16 [jackal (2)] 265 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.0 Fighting | | 1.3 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Orcbow || 53 Sling || 6 Armour: Robe || 22 Dodge: Dodged || 46 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 23 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 23 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+-------