Dungeon Crawl Stone Soup version 0.31-a0-217-g58bb5d79cf (webtiles) character file. Game seed: 5492440370222369752 46 qw the Shooter (level 3, -2/29 HPs) Began as a Minotaur Hexslinger on July 2, 2023. Slain by a gnoll ... wielding a +0 halberd (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:26 (1065 turns). qw the Shooter (Minotaur Hexslinger) Turns: 1065, Time: 00:00:27 Health: -2/29 AC: 6 Str: 12 XL: 3 Next: 46% Magic: 3/3 EV: 11 Int: 10 God: Gold: 117 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg . . . i - +0 ring mail rPois . (helmet restricted) rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 117 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 2.0 Fighting - Level 4.0 Ranged Weapons + Level 0.0 Armour - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 34% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 83% 3 Portal Projectile Hex/Tloc 4% N/A 83% 3 Cause Fear Hex 2% N/A 98% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour b - a +3 leather armour i - a +0 ring mail (worn) j - a +0 pair of gloves (worn) Scrolls c - a scroll of identify Potions a - a potion of resistance {unknown} g - a potion of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History There is an open door here. You now have 117 gold pieces (gained 14). Found a stone staircase leading down. Enter note: Enter note: Enter note: A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! You hear a shout! The gnoll moves out of view. You hear a shout! Enter note: Enter note: A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! You hear a shout! The gnoll moves out of view. A gnoll comes into view. It is wielding a +0 flail. Enter note: Enter note: You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! A gnoll comes into view. It is wielding a +0 whip. Your Ranged Weapons skill increases to level 4! You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you from afar with a +0 halberd! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll hits you with a +0 flail! You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll closely misses you. The gnoll hits you with a +0 flail! The gnoll barely misses you. The gnoll misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd. You die... .##.########.#.# ..#.#........#.# ..#.#.######.#.######## ..#.#.................. ..#.#.#....#.#.######## .##.###....#.#.######### ......'....+..........># ####.##....###.#.#####. ...#.##....# #.#@# .#.#.##....##..gg# .# #+##....##..#.g .# ....###..#.$. .# ....# #..#.... .# ....# #..#..... .# # #...... .# #....... .# You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 2 endoplasms 2 giant cockroaches 4 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 6 kobolds (D:1) 5 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-40-ge99b1a8 0 | D:1 | 0 ||| qw: Game counter: 197 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 219 | D:1 | Reached skill level 3 in Ranged Weapons 297 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 350 | D:1 | 350 ||| FLEEEEING. 355 | D:1 | 355 ||| FLEEEEING. 356 | D:1 | 356 ||| FLEEEEING. 366 | D:1 | 366 ||| FLEEEEING. 373 | D:1 | 373 ||| FLEEEEING. 374 | D:1 | 374 ||| FLEEEEING. 375 | D:1 | 375 ||| FLEEEEING. 376 | D:1 | 376 ||| FLEEEEING. 683 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 903 | D:1 | 903 ||| UPGRADING to +0 ring mail. 913 | D:1 | 913 ||| DROPPING +0 robe. 914 | D:1 | 914 ||| UPGRADING to +0 pair of gloves. 919 | D:1 | 919 ||| READING scroll labelled MUORPHY ZYXZO. 920 | D:1 | 920 ||| READING scroll labelled ENTUQI HU QUA. 921 | D:1 | 921 ||| READING scroll labelled HIRUCSICEUMN. 922 | D:1 | 922 ||| DRINKING 2 viscous coppery potions. 923 | D:1 | 923 ||| DROPPING scroll of poison. 924 | D:1 | 924 ||| DROPPING potion of magic. 1062 | D:2 | Reached skill level 4 in Ranged Weapons 1064 | D:2 | HP: 3/29 [gnoll/+0 flail (12)] 1065 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_ring D:2: cheibrodos_old_hovel, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.0 Fighting | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action || total ---------------------------++------- Fire: Sling || 91 Use: Scroll || 3 Potion || 1 Armour: Robe || 10 Dodge: Dodged || 34 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 67 | 0 | 0.0 | 34 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 50 | 0 | 0.0 | 31 | 0 | 0.0 D:2 | 17 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------