Dungeon Crawl Stone Soup version 0.31-a0-217-g58bb5d79cf (webtiles) character file. Game seed: 12442321556894301927 47 qw the Shooter (level 3, -4/21 HPs) Began as a Gargoyle Hexslinger on July 2, 2023. Slain by Terence ... wielding a +2 flail of draining (11 damage) ... on level 2 of the Dungeon. The game lasted 00:00:28 (1100 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 1100, Time: 00:00:29 Health: -4/21 AC: 11 Str: 11 XL: 3 Next: 70% Magic: 4/4 EV: 10 Int: 13 God: Gold: 104 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . d - +0 ring mail rPois inf k - +2 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 104 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.0 Fighting + Level 3.4 Ranged Weapons - Level 1.0 Armour - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 75% 3 Portal Projectile Hex/Tloc 8% N/A 75% 3 Cause Fear Hex 3% N/A 91% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour d - a +0 ring mail (worn) k - a +2 helmet (worn) Jewellery a - an amulet of regeneration g - a ring of fire Potions f - a potion of heal wounds {unknown} h - a potion of invisibility {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History There is a stone staircase leading down here. There is an open door here. There is a stone staircase leading down here. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: You climb downwards. Found a thin steel amulet. There is a stone staircase leading up here. a - an amulet of regeneration You now have 86 gold pieces (gained 15). A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! Found a stone staircase leading up. You now have 104 gold pieces (gained 18). Terence the Incautious comes into view. He is wielding a +2 flail of draining. Terence shouts! You hear a shout! Terence moves out of view. Enter note: Enter note: Terence is nearby! Enter note: Enter note: You shoot a sling bullet. The sling bullet hits Terence but does no damage. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence hits you with a +2 flail of draining! You shoot a sling bullet. The sling bullet barely misses Terence. Terence shouts, "Get ready for death!" Terence hits you with a +2 flail of draining. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +2 flail of draining. Terence hits you with a +2 flail of draining! Ouch! That really hurt! You die... . 7. .7 .777 ..7 7.7 ######@############## #.....@.............# #.###......####.....### #........# #........ ....#......# #.....##. #.###......# ###...#.. # ....##########...#.. ###### #.......... <###...##. #........ You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 4 goblins 4 hobgoblins 3 jackals (D:1) 4 kobolds (D:1) A quokka (D:1) 3 ball pythons (D:1) 5 bats 2 frilled lizards (D:1) 3 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-40-ge99b1a8 0 | D:1 | 0 ||| qw: Game counter: 204 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 70 | D:1 | 70 ||| FLEEEEING. 71 | D:1 | 71 ||| FLEEEEING. 73 | D:1 | 73 ||| FLEEEEING. 149 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 243 | D:1 | Reached skill level 3 in Ranged Weapons 391 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/4 830 | D:1 | 830 ||| UPGRADING to +0 ring mail. 840 | D:1 | 840 ||| DROPPING +0 robe. 841 | D:1 | 841 ||| UPGRADING to +0 helmet. 846 | D:1 | 846 ||| READING 2 scrolls labelled HESSAS DEM UHIMAEM. 847 | D:1 | 847 ||| READING 3 scrolls labelled GEFFOU ALASEG. 848 | D:1 | 848 ||| READING 2 scrolls of enchant armour. 848 | D:1 | 848 ||| ENCHANTING +0 helmet. 849 | D:1 | 849 ||| READING scroll of enchant armour. 849 | D:1 | 849 ||| ENCHANTING +1 helmet. 850 | D:1 | 850 ||| DROPPING scroll of fear. 851 | D:1 | 851 ||| DROPPING scroll of poison. 880 | D:2 | Reached skill level 1 in Armour 960 | D:2 | 960 ||| DRINKING 2 lumpy white potions. 969 | D:2 | 969 ||| DROPPING potion of ambrosia. 1095 | D:2 | Noticed Terence 1100 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic D:2: kb_forest_paths, layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 | 3.4 Fighting | 2 | 2.0 Armour | 1 | 1.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 92 Use: Scroll || 4 Potion || 1 Armour: Robe || 10 Ring mail || 3 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 68 | 0 | 0.0 | 34 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 48 | 0 | 0.0 | 29 | 0 | 0.0 D:2 | 20 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------