Dungeon Crawl Stone Soup version 0.31-a0-217-g58bb5d79cf (webtiles) character file. Game seed: 12011040880022088710 42 qw the Shooter (level 3, -6/21 HPs) Began as a Gargoyle Hexslinger on July 2, 2023. Mangled by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:25 (800 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 800, Time: 00:00:25 Health: -6/21 AC: 7 Str: 11 XL: 3 Next: 56% Magic: 4/4 EV: 11 Int: 13 God: Gold: 110 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . k - +0 leather armour rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 110 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.0 Fighting + Level 3.5 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 54% 3 Portal Projectile Hex/Tloc 8% N/A 54% 3 Cause Fear Hex 3% N/A 77% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour c - a +0 pair of gloves e - a +0 pair of boots (worn) k - a +0 leather armour (worn) Scrolls a - a scroll of immolation {unknown} Potions b - a potion of mutation {unknown} g - a potion of resistance {unknown} h - a potion of invisibility {unknown} j - a potion of degeneration {unknown} l - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History Sigmund is lightly wounded. You shoot a sling bullet. The sling bullet barely misses Sigmund. You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund gestures at you while chanting. You resist with significant effort. You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund gestures at you while chanting. The puff of flame hits you. Sigmund points at you and mumbles some strange words. You are confused. 791 ||| DRINKING potion of curing. You feel better. 791 ||| (to cure confusion) You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is lightly wounded. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You shoot a sling bullet. You shoot a sling bullet. Something hits you but does no damage. You shoot a sling bullet. Something hits you. You shoot a sling bullet. Something hits you. You shoot a sling bullet. A dart slug comes into view. Something hits you! You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart hits you but does no damage. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is severely wounded. Something hits you but does no damage. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is severely wounded. Something hits you! You die... ## .. ###.### ############....... ................... #######.###@.##.### ######.# #..# #......###{w# #..%.......... #..#######..## #..# #.... #..# #... #######..# #...# #........# You could see a dart slug. Vanquished Creatures 2 dart slugs 4 endoplasms A giant cockroach (D:1) 3 goblins (D:1) 6 hobgoblins 2 quokkas (D:1) 4 ball pythons 4 bats 5 frilled lizards (D:1) 3 kobolds 3 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-40-ge99b1a8 0 | D:1 | 0 ||| qw: Game counter: 264 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 111 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 242 | D:1 | Reached skill level 3 in Ranged Weapons 381 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/4 601 | D:1 | 601 ||| UPGRADING to +0 pair of boots. 606 | D:1 | 606 ||| UPGRADING to +0 leather armour. 616 | D:1 | 616 ||| DROPPING +0 robe. 617 | D:1 | 617 ||| READING scroll labelled VAISUTT NUODUCH. 618 | D:1 | 618 ||| READING scroll labelled FECUNOCUMM. 619 | D:1 | 619 ||| READING scroll labelled UVUTUO JUIZI. 620 | D:1 | 620 ||| DRINKING 2 orange potions. 621 | D:1 | 621 ||| DROPPING scroll of poison. 786 | D:2 | Noticed Sigmund 791 | D:2 | 791 ||| DRINKING potion of curing. 791 | D:2 | 791 ||| (to cure confusion) 797 | D:2 | HP: 3/21 [something (7)] 800 | D:2 | Mangled by Sigmund Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_cross, hex_large, columned_hall_lemuel, serial_bayou_pond_d D:2: layout_loops_ring, feat_on_display, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.5 Fighting | 2 | 2.0 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 99 Use: Scroll || 3 Potion || 2 Armour: Robe || 4 Leather armour || 3 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 61 | 0 | 0.0 | 37 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 49 | 0 | 0.0 | 31 | 0 | 0.0 D:2 | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------