Dungeon Crawl Stone Soup version 0.31-a0-217-g58bb5d79cf (webtiles) character file. Game seed: 14667688339024671938 51 qw the Chopper (level 3, 0/23 HPs) Began as a Gargoyle Fighter on July 3, 2023. Slain by a hobgoblin (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:30 (1051 turns). qw the Chopper (Gargoyle Fighter) Turns: 1051, Time: 00:00:31 Health: 0/23 AC: 10 Str: 27 XL: 3 Next: 81% Magic: 3/3 EV: 9 Int: 8 God: Gold: 83 SH: 4 Dex: 9 Spells: 2/2 levels left rFire . . . Y - +3 war axe rCold . . . c - +0 buckler rNeg + . . b - +0 scale mail rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth h - +6 ring of strength HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 3.4 Axes - Level 0.8 Throwing - Level 3.2 Armour - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 flail Y - a +3 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery h - a +6 ring of strength (left hand) Scrolls e - a scroll of revelation {unknown} Potions d - a potion of might Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History e - a scroll labelled SAQAKH KO QICH Found a mace. Enter note: g - a scroll of enchant weapon Enter note: 993 ||| READING scroll of enchant weapon. As you read the scroll of enchant weapon, it crumbles to dust. Your +2 war axe glows red for a moment. 993 ||| ENCHANTING +2 war axe. You open the door. There is an open door here. Found a dagger. Enter note: A goblin comes into view. It is wielding a +0 club. The goblin shouts! Enter note: You throw a javelin. The javelin pierces through the goblin! You kill the goblin! f - a javelin You see here a +0 club. You see here a +0 dagger. Found a stone staircase leading up. Enter note: Enter note: Found 5 stones. Enter note: Enter note: A goblin comes into view. It is wielding the +11 hand axe of Qeograah {flame, Int+5 Dex+3}. The goblin shouts! You hear a shout! Enter note: Enter note: You throw a javelin. The javelin closely misses the goblin. A hobgoblin comes into view. You barely miss the goblin. The goblin hits you with the +11 hand axe of Qeograah {flame, Int+5 Dex+3}! The goblin burns you. The goblin hits you with the +11 hand axe of Qeograah {flame, Int+5 Dex+3}! The goblin burns you. You barely miss the hobgoblin. You miss the goblin. The hobgoblin hits you. You die... # #............#.# ######.##.........#.# .............#......# .....#...#####.###.## ...#.#...# ... #.# ...#.#...# #######.#### ...#.#..## #........# ####.#... #........# ...#.#.... #..@.....# ####.#.### #.'<.gg....# #.# ###........# #.# #........# #........# #....(...# #.###....+ #. ##### You could see a hobgoblin and a goblin. Vanquished Creatures An adder (D:2) A worm (D:2) 2 dart slugs (D:1) 4 endoplasms (D:1) 2 goblins 2 hobgoblins (D:1) 4 jackals (D:2) 2 kobolds (D:1) A quokka (D:1) 5 ball pythons 2 bats 4 frilled lizards 4 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-40-ge99b1a8 0 | D:1 | 0 ||| qw: Game counter: 280 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal, Zot:1-4, Slime:5, God:TSO, Crypt, | Tomb, Abyss, Pan, Hells, Win 0 | D:1 | 0 ||| PLANNING D:1-11 35 | D:1 | 35 ||| Stepping ~*~*~tactically~*~*~ (hiding). 181 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 336 | D:1 | 336 ||| Stepping ~*~*~tactically~*~*~ (hiding). 337 | D:1 | 337 ||| Stepping ~*~*~tactically~*~*~ (hiding). 484 | D:1 | Reached skill level 3 in Axes 642 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/3 809 | D:1 | Found a faded altar of an unknown god. 809 | D:1 | Noticed a sun demon 812 | D:1 | 812 ||| UPGRADING to +6 ring of strength. 813 | D:1 | 813 ||| READING 2 scrolls labelled HILONU CUSA IXZES. 814 | D:1 | 814 ||| READING scroll of enchant weapon. 814 | D:1 | 814 ||| ENCHANTING +1 war axe. 886 | D:2 | 886 ||| Stepping ~*~*~tactically~*~*~ (stealth). 903 | D:2 | 903 ||| Stepping ~*~*~tactically~*~*~ (stealth). 940 | D:2 | 940 ||| Stepping ~*~*~tactically~*~*~ (stealth). 973 | D:2 | 973 ||| DROPPING +0 whip. 993 | D:2 | 993 ||| READING scroll of enchant weapon. 993 | D:2 | 993 ||| ENCHANTING +2 war axe. 1044 | D:2 | Identified the +11 hand axe of Qeograah {flame, Int+5 | Dex+3} 1050 | D:2 | HP: 3/23 [goblin/the +11 hand axe of Qeograah {flame, Int+5 | Dex+3} (9)] 1050 | D:2 | HP: 1/23 [goblin/the +11 hand axe of Qeograah {flame, Int+5 | Dex+3} (2)] 1051 | D:2 | Slain by a hobgoblin Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_rooms, dreamdust_ecumenical_altar_sealed_demon, hex_large, chequers_serial_rivers_large_b D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 3 | 3.4 Fighting | | 3.2 Throwing | | 0.8 Armour | | 3.2 Shields | | 3.2 Action || total ---------------------------++------- Melee: War axe || 68 Throw: Javelin || 28 Use: Scroll || 3 Armour: Scale mail || 27 Dodge: Dodged || 31 Block: Buckler || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 73 | 0 | 0.0 | 34 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 40 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 33 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------