qw Level 1 of the Dungeon (0, 0, D:1) a scroll of poison (1, -34, D:1) a +0 robe (5, -24, D:1) a +0 club (16, -20, D:1) a +0 dagger (19, -3, D:1) a +0 spear (23, 3, D:1) a +0 club (28, -16, D:1) a +0 dagger 4 stones (30, -15, D:1) a +0 short sword (30, -3, D:1) a There-And-Back Book Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -32, D:2) a +0 club (17, -17, D:2) a +0 flail (17, -15, D:2) 2 curare-tipped darts (18, -17, D:2) a +0 whip (22, -39, D:2) 2 stones (24, -24, D:2) a +0 whip (25, -24, D:2) a +0 whip (26, -10, D:2) 3 stones (32, -18, D:2) a scroll of amnesia (37, -36, D:2) a stone (43, -40, D:2) a frilled lizard corpse (skeletalised by now) (43, -27, D:2) a +0 pair of boots (44, 4, D:2) a +0 leather armour (45, -12, D:2) a +0 short sword (46, -32, D:2) the +10 hand axe of Famine {flame, rPois Dex+4} Dex: It affects your dexterity (+4). rPois: It protects you from poison. (48, -28, D:2) a +0 long sword (50, 14, D:2) a +0 leather armour (57, -28, D:2) a +0 club