qw Level 1 of the Dungeon (0, 0, D:1) a staff of air (7, -14, D:1) a book of Geomancy (7, -12, D:1) a +0 sling (8, -10, D:1) a +0 rapier (9, -14, D:1) 8 stones (12, -18, D:1) 3 stones (17, 3, D:1) a +0 sling (22, -7, D:1) a +0 dagger (24, -18, D:1) a +0 club (28, -7, D:1) a +0 leather armour (30, -6, D:1) a book of Changes (31, -38, D:1) a +0 sling (34, -22, D:1) 2 scrolls of vulnerability (35, 3, D:1) a +0 ring mail (36, -17, D:1) a +0 ring mail (36, -10, D:1) 4 stones (52, -27, D:1) a +0 short sword (58, -32, D:1) a stone Level 2 of the Dungeon (8, 1, D:2) a +0 short sword (12, -2, D:2) a +0 dagger a stone (13, -2, D:2) a +0 short sword (23, 20, D:2) an adder corpse (skeletalised by now) (24, -10, D:2) a scroll of blinking (42, -10, D:2) 6 stones (46, 29, D:2) a +0 spear 2 throwing nets a gnoll corpse (47, -4, D:2) a +0 ring mail (47, 29, D:2) a +0 club a +0 whip a gnoll corpse (49, 0, D:2) a +0 leather armour (51, 13, D:2) a +0 short sword (57, -1, D:2) a scroll of teleportation