Dungeon Crawl Stone Soup version 0.31-a0-219-g8d62b2e7bb (webtiles) character file. Game seed: 8133645822712482300 91 qw the Shooter (level 4, -2/36 HPs) Began as a Minotaur Hexslinger on July 3, 2023. Slain by a gnoll ... wielding a +0 halberd (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:39 (1401 turns). qw the Shooter (Minotaur Hexslinger) Turns: 1401, Time: 00:00:40 Health: -2/36 AC: 5 Str: 13 XL: 4 Next: 33% Magic: 4/4 EV: 11 Int: 10 God: Gold: 137 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg . . . e - +0 ring mail rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: about to teleport A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 137 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 2.0 Fighting + Level 4.7 Ranged Weapons - Level 1.1 Armour - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 32% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 82% 3 Portal Projectile Hex/Tloc 4% N/A 82% 3 Cause Fear Hex 2% N/A 97% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour e - a +0 ring mail (worn) Jewellery b - an amulet of magic regeneration Scrolls a - a scroll of identify f - a scroll of teleportation Potions h - a potion of might {unknown} j - a potion of magic {unknown} k - a potion of enlightenment {unknown} l - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Enter note: Enter note: You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is severely wounded. The gnoll closely misses you. A gnoll comes into view. It is wielding a +0 club. The gnoll hits you from afar with a +0 halberd! You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd. 1395 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you from afar with a +0 halberd! The gnoll closely misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you from afar with a +0 halberd! 1401 ||| READING 2 scrolls of teleportation. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The gnoll hits you from afar with a +0 halberd. You die... ####............### # ######.##.#.#.### # #.##..###..# # #.####>#.#.# # ..# #......# # ### #.#.#..# . #.#....# #.###..# #...@..# ######g# .# g# g# .# ?# ## You could see a gnoll. Vanquished Creatures 2 gnolls An adder (D:2) 2 worms (D:2) A dart slug (D:1) 6 endoplasms 3 giant cockroaches 6 goblins 4 hobgoblins 2 jackals (D:1) 4 quokkas 5 ball pythons 3 bats 3 frilled lizards 3 kobolds 9 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-40-ge99b1a8 0 | D:1 | 0 ||| qw: Game counter: 365 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 115 | D:1 | Reached skill level 3 in Ranged Weapons 115 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 525 | D:1 | Reached XP level 3. HP: 19/29 MP: 3/3 666 | D:1 | Reached skill level 4 in Ranged Weapons 777 | D:1 | 777 ||| UPGRADING to +0 ring mail. 787 | D:1 | 787 ||| DROPPING +0 robe. 788 | D:1 | 788 ||| READING scroll labelled ECSEBA BECWOEC. 889 | D:1 | 889 ||| READING 2 scrolls labelled SIERRI MORIBB. 894 | D:1 | 894 ||| READING scroll labelled GAIP EBLI. 895 | D:1 | 895 ||| READING scroll labelled BAOGYATAOCW. 896 | D:1 | 896 ||| DROPPING scroll of poison. 962 | D:2 | Reached skill level 1 in Armour 1132 | D:2 | Reached XP level 4. HP: 36/36 MP: 4/4 1395 | D:2 | 1395 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 1400 | D:2 | HP: 3/36 [gnoll/+0 halberd (12)] 1401 | D:2 | 1401 ||| READING 2 scrolls of teleportation. 1401 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_ring, serial_park_tiny_pond D:2: layout_loops_ring, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.7 Fighting | 2 | 2.0 Armour | 1 | 1.1 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 139 | 31 || 170 Use: Scroll | 4 | 1 || 5 Armour: Robe | 9 | || 9 Ring mail | 7 | 1 || 8 Dodge: Dodged | 39 | 9 || 48 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 130 | 0 | 0.0 | 54 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 67 | 0 | 0.0 | 33 | 0 | 0.0 D:2 | 63 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+-------