qw Level 1 of the Dungeon (4, 39, D:1) a +0 whip (8, -2, D:1) a +0 club (13, 10, D:1) a +0 spear (16, 30, D:1) a +0 short sword 2 stones (21, 1, D:1) a +0 dagger (23, 1, D:1) a +0 short sword (36, 23, D:1) a +0 short sword (39, 15, D:1) 2 scrolls of noise Level 2 of the Dungeon (0, 34, D:2) a +0 arbalest (7, 9, D:2) the +3 hand axe of the End of Times {freeze, rC- Int+6} Int: It affects your intelligence (+6). rC: It makes you vulnerable to cold. (8, 30, D:2) a +0 dagger (8, 40, D:2) a +0 club (13, 11, D:2) a +0 club (15, 6, D:2) a +0 whip (25, -2, D:2) a +0 hand axe (32, 20, D:2) a +0 leather armour (33, 21, D:2) 5 stones (42, 40, D:2) 10 gold pieces (42, 41, D:2) 8 gold pieces (43, 31, D:2) a potion of berserk rage a potion of degeneration a +6 ring of intelligence (43, 39, D:2) 14 gold pieces (43, 40, D:2) 9 gold pieces (47, 41, D:2) a scroll of immolation (55, 3, D:2) a scroll of noise (55, 8, D:2) 5 stones (57, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a scroll of vulnerability a potion of ambrosia (3, 14, D:3) a wand of polymorph (2) (11, 18, D:3) a +0 short sword (15, -23, D:3) 6 stones (16, -16, D:3) a +0 whip (16, -15, D:3) a +0 ring mail (20, -8, D:3) a +0 giant club (22, 6, D:3) a +5 ring of evasion (22, 27, D:3) a potion of berserk rage (30, -4, D:3) a +0 falchion (32, -8, D:3) a potion of degeneration (35, -5, D:3) a +0 dagger (41, -15, D:3) a +0 falchion (42, -8, D:3) a +0 short sword (51, -13, D:3) a +0 whip (51, -1, D:3) a +0 robe Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 leather armour "Coeg" {rPois Int+3} (2450 gold) Int: It affects your intelligence (+3). rPois: It protects you from poison. the +3 hand axe of the Bedazzling King {flame, rN+ Dex+4 SInv Stlth+} (4700 gold) Dex: It affects your dexterity (+4). rN: It protects you from negative energy. SInv: It lets you see invisible. Stlth: It makes you more stealthy. the +4 leather armour "Nedou" {Rampage rF+ Dex+3} (4230 gold) Dex: It affects your dexterity (+3). rF: It protects you from fire. Rampage: It bestows one free step when moving towards enemies. the ring "Tooh" {Fly rF+ Str+4} (3990 gold) [ring of flight] Str: It affects your strength (+4). rF: It protects you from fire. Fly: It grants you flight. (0, 0, D:4) a potion of degeneration (4, 6, D:4) a +0 scale mail (9, 20, D:4) a +0 dagger a +0 club (12, -3, D:4) a +0 dagger (38, -15, D:4) a wand of flame (3) (47, -13, D:4) a scroll of revelation (49, -4, D:4) a +0 robe Level 5 of the Dungeon [Shop] Xennai's Distillery a potion of enlightenment (60 gold) a potion of mutation (96 gold) a potion of haste (120 gold) a potion of curing (36 gold) a potion of heal wounds (60 gold) a potion of berserk rage (60 gold) (0, 0, D:5) 8 stones (7, -3, D:5) 6 stones (15, -26, D:5) a potion of ambrosia (27, -27, D:5) a +0 leather armour (31, -3, D:5) a +0 chain mail (33, -18, D:5) a potion of invisibility a ring of magical power (37, 8, D:5) a +0 scale mail (45, -5, D:5) a +0 chain mail a +0 hand axe (48, -20, D:5) a +0 buckler (53, 2, D:5) a potion of brilliance Level 6 of the Dungeon (1, -39, D:6) 2 potions of degeneration (3, -5, D:6) 7 stones (10, 8, D:6) a +1 war axe (12, -17, D:6) a +0 scale mail (22, -2, D:6) a +0 mace (24, -3, D:6) a +0 trident 7 stones (27, -4, D:6) a wand of flame (17) (32, 12, D:6) a +0 chain mail a +0 buckler (44, -16, D:6) a +0 robe a +0 mace (45, -8, D:6) a +0 scale mail (55, -49, D:6) a +0 leather armour (58, -25, D:6) a book of the Warp Level 7 of the Dungeon (0, 12, D:7) a +0 robe (1, 1, D:7) a +0 heavy mace (5, 6, D:7) a wand of light (3) (5, 15, D:7) a +0 quarterstaff (6, 14, D:7) a +0 orcbow (7, 12, D:7) a +2 short sword of speed a +0 ring mail a +0 dagger a +0 leather armour a +3 short sword a +0 leather armour a +0 club a +0 leather armour (10, 30, D:7) 6 stones (13, -4, D:7) a +0 trident (14, 11, D:7) a +0 falchion (14, 13, D:7) a +0 mace (16, 11, D:7) a +0 hand axe (16, 13, D:7) a +0 spear (19, 27, D:7) a +0 dagger a wand of light (9) (19, 31, D:7) a +0 whip 2 stones (19, 32, D:7) a +0 short sword 7 poisoned darts a +0 leather armour (20, 32, D:7) a +0 short sword 5 stones a +0 whip a curare-tipped dart (22, -4, D:7) a +0 robe (23, 25, D:7) a stone (23, 27, D:7) a stone (24, 24, D:7) a scroll of teleportation (24, 26, D:7) a scroll of identify (24, 29, D:7) a stone (24, 30, D:7) 4 large rocks (25, 3, D:7) a scroll of amnesia (25, 26, D:7) a stone (26, 25, D:7) 9 gold pieces (27, 16, D:7) 2 atropa-tipped darts (27, 25, D:7) a stone (27, 30, D:7) 6 gold pieces (33, 32, D:7) 6 stones Level 8 of the Dungeon (0, 0, D:8) a Young Poisoner's Handbook (6, 22, D:8) a +0 mace (6, 37, D:8) a +0 spear (7, 22, D:8) a +0 flail a +0 leather armour (7, 24, D:8) a +0 war axe (11, 7, D:8) a +0 dagger a +0 robe a +0 trident a +0 ring mail a +0 mace (12, 8, D:8) a +0 short sword a +0 short sword a +0 chain mail a +0 dagger a +0 leather armour a potion of ambrosia a +0 war axe (17, 12, D:8) the +9 morningstar of Theory {flame, Int+2} Int: It affects your intelligence (+2). (21, 15, D:8) a +0 hand axe a +0 orcbow a +0 plate armour (22, 14, D:8) a +0 trident a +0 scale mail (22, 15, D:8) a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 robe (22, 19, D:8) 2 stones (25, 13, D:8) 4 stones (26, 22, D:8) a +2 flail of draining a +0 flail (29, 19, D:8) a +0 heavy quarterstaff (34, 8, D:8) a +2 heavy war axe (39, 13, D:8) a +0 flail (40, 13, D:8) a +0 whip a +0 robe (41, 11, D:8) a +0 war axe 3 stones (41, 12, D:8) a +0 spear (41, 13, D:8) a +0 falchion a +2 spear of freezing (43, 30, D:8) a +1 whip of flaming a +0 robe a wand of paralysis (2) a +0 whip a +0 battleaxe a +0 chain mail a +0 dagger a +0 dagger a +0 robe (44, 7, D:8) a +0 club (45, 9, D:8) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (9, 0, Lair:1) a +0 pair of gloves (12, 10, Lair:1) a +0 rapier (14, 35, Lair:1) 5 stones (17, 4, Lair:1) a wand of mindburst (12) (18, 0, Lair:1) a +6 ring of intelligence (19, -4, Lair:1) 5 stones (22, 7, Lair:1) a +0 hand axe (26, -3, Lair:1) a wand of flame (11) (29, -11, Lair:1) a wand of light (6) (32, -1, Lair:1) 8 stones (33, -1, Lair:1) a potion of degeneration (36, 32, Lair:1) a +0 battleaxe (39, 33, Lair:1) the +0 scale mail "Quiwk" {Slay+5} Slay: It affects your accuracy & damage with ranged weapons and melee (+5). (46, 18, Lair:1) a +0 leather armour (46, 20, Lair:1) 3 poisoned darts Level 2 of the Lair of Beasts (1, 10, Lair:2) a cane toad corpse (skeletalised by now) (16, 30, Lair:2) a +0 long sword (18, -19, Lair:2) the +4 orcbow of Muhem {freeze, rC+ Str+4 Dex+3} Str: It affects your strength (+4). Dex: It affects your dexterity (+3). rC: It protects you from cold. (23, 29, Lair:2) a +0 ring mail (30, -6, Lair:2) a +0 rapier (39, 29, Lair:2) a basilisk corpse (skeletalised by now) (49, 21, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (11, 23, Lair:3) 2 atropa-tipped darts (12, 23, Lair:3) a bullfrog corpse a komodo dragon corpse (18, 30, Lair:3) a javelin