qw Level 1 of the Dungeon (0, 0, D:1) a +0 robe 5 stones (11, -10, D:1) a +0 robe (12, -11, D:1) a scroll of poison (12, 4, D:1) a +0 dagger (23, 25, D:1) a +0 short sword (27, 30, D:1) an orb of wrath (29, -1, D:1) 4 stones (36, 32, D:1) 6 stones (50, 16, D:1) a book of Dreams Level 2 of the Dungeon (0, 0, D:2) 4 poisoned darts (1, -15, D:2) a +0 dagger (9, -13, D:2) a +0 club (19, -35, D:2) a +0 club (41, -32, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (2, -38, D:3) a +0 sling a +0 dagger (3, -10, D:3) a +0 dagger a +0 short sword (8, 8, D:3) a +0 mace (22, -32, D:3) a +0 dagger (23, -4, D:3) a +0 club (34, -12, D:3) a +0 flail (35, -12, D:3) a +0 club (35, -11, D:3) a +0 flail (39, -43, D:3) a +0 club (43, -23, D:3) a +0 flail (46, -17, D:3) 3 stones (50, -8, D:3) a +0 whip (52, -11, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, -7, D:4) 4 stones (11, 10, D:4) 2 stones (14, 11, D:4) the +1 buckler of the Shore {-Tele rC+ Int+3} Int: It affects your intelligence (+3). rC: It protects you from cold. -Tele: It prevents most forms of teleportation. (18, 0, D:4) a +0 dagger an orc corpse (skeletalised by now) (18, 1, D:4) 3 large rocks (19, 42, D:4) a +0 dagger (21, 44, D:4) a +0 dagger a +0 robe a +0 spear a gnoll corpse (34, -6, D:4) 5 stones (34, 33, D:4) a ball python corpse (39, -5, D:4) a staff of earth