qw Level 1 of the Dungeon (0, 0, D:1) a scroll of poison a +0 robe (14, 2, D:1) a +0 short sword (20, 2, D:1) a +0 short sword (22, 10, D:1) a +1 spear of venom (23, -26, D:1) a +0 trident (28, -8, D:1) a +0 club (32, 1, D:1) a +0 leather armour (38, -26, D:1) a +0 mace (43, -19, D:1) a +0 dagger (45, 7, D:1) a +0 club 3 stones (53, -20, D:1) 5 stones (57, -27, D:1) a staff of conjuration (59, -17, D:1) a +0 robe (60, -4, D:1) a +3 plate armour of fire resistance Level 2 of the Dungeon (0, 0, D:2) 6 poisoned darts (11, -20, D:2) a +0 sling (13, -6, D:2) a +0 hammer (23, -6, D:2) a +2 hammer of protection (34, 4, D:2) 9 stones (36, 1, D:2) a +0 ring mail (40, 7, D:2) 3 stones a +0 short sword (42, -17, D:2) a +0 club (49, 13, D:2) a +0 club (51, 13, D:2) the +8 hand axe of a bailey {holy, *Rage rF+ Int+6} Int: It affects your intelligence (+6). rF: It protects you from fire. *Rage: It berserks you when you make melee attacks (+20% chance). (57, 24, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Yliguawe's Jewellery Boutique a ring of willpower (300 gold) a ring of protection from fire (300 gold) the ring "Noimeil" {Fire Contam Fly rElec rPois} (476 gold) [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. Contam: It causes magical contamination when unequipped. a +6 ring of intelligence (432 gold) the ring of the Mage {Wiz Archmagi} (612 gold) [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. a ring of see invisible (180 gold) an amulet of reflection (360 gold) a +4 ring of protection (432 gold) (0, 0, D:3) a +0 dagger a +0 leather armour (10, -10, D:3) a +0 mace (17, 16, D:3) 5 poisoned darts (20, 1, D:3) 4 stones (24, 16, D:3) a +1 dagger of draining 2 poisoned darts (25, -2, D:3) a +0 falchion a +0 ring mail (36, 8, D:3) a +0 whip (37, 2, D:3) a scroll of immolation (42, 41, D:3) a +0 dagger (45, 0, D:3) a jackal corpse (45, 2, D:3) a jackal corpse (45, 3, D:3) a +0 short sword a kobold corpse (47, 21, D:3) a +0 mace of protection (59, -2, D:3) a book of Necromancy (59, 19, D:3) Plato's Anthology of Sculpting Spells Type Level a - Sting Transmutation/Poison 1 (64, 34, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 7 stones (11, -5, D:4) a jackal corpse