qw Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (6, 2, D:1) 4 javelins (8, 14, D:1) 6 stones (10, 51, D:1) a +0 club (20, 17, D:1) a scroll of poison (20, 39, D:1) a +0 whip (25, 27, D:1) a Trismegistus Codex (26, 53, D:1) a +0 mace (31, 47, D:1) 6 boomerangs (40, 38, D:1) a +0 dagger (51, 57, D:1) a +0 robe (57, -2, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (6, 15, D:2) a +0 whip (8, -2, D:2) a +0 club (15, -9, D:2) a +0 dagger a +0 robe (17, 45, D:2) a +0 leather armour (32, 26, D:2) a +0 spear (38, 25, D:2) a scroll of poison (47, 3, D:2) a +0 dagger a stone (56, 6, D:2) a +0 dagger (59, 17, D:2) 4 stones (60, 8, D:2) Great Wizards, Vol. VII Level 3 of the Dungeon (6, 22, D:3) a +0 flail (7, 20, D:3) a +0 halberd (13, 0, D:3) a +0 short sword 4 stones (15, -14, D:3) a book of Rime (16, -15, D:3) a +0 dagger (19, 1, D:3) a +0 spear a gnoll skeleton (19, 15, D:3) a +0 hand axe (25, -9, D:3) a +1 sling of electrocution a +0 whip a kobold corpse (skeletalised by now) (27, 14, D:3) a book of Spectacle (28, -15, D:3) a +0 short sword (33, 16, D:3) a +0 club (36, -16, D:3) a rat corpse (skeletalised by now) (47, 4, D:3) a +0 club a +0 leather armour (51, -6, D:3) a +0 sling a +0 club (58, -2, D:3) a +0 hand axe