qw Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (2, 31, D:1) a +0 spear (3, 5, D:1) a +0 club a +0 dagger 3 stones (5, 18, D:1) a +0 club (7, 38, D:1) a potion of degeneration a +0 scale mail (14, 21, D:1) a +0 club (17, 24, D:1) a +0 hand axe of venom (26, 5, D:1) 8 stones (27, 1, D:1) a +0 ring mail (37, 23, D:1) 2 stones (38, 13, D:1) a +0 club (45, 31, D:1) a +0 short sword 5 stones (51, 28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, -11, D:2) 4 stones (13, 7, D:2) a +0 leather armour (19, 30, D:2) a +0 ring mail (29, 20, D:2) a +0 club (35, 35, D:2) a +0 whip (49, 12, D:2) 2 stones (55, -15, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Qenuku's Weapon Shop a +0 sling (21 gold) a +0 dagger (28 gold) 7 stones (9 gold) a +0 rapier of speed (196 gold) a +0 halberd (56 gold) 4 poisoned darts (33 gold) the +7 whip "qw's Peril" {pain, Str+4 Int+2} (851 gold) Str: It affects your strength (+4). Int: It affects your intelligence (+2). (0, 0, D:3) a +0 dagger (8, -24, D:3) 5 stones (10, -33, D:3) a +0 whip (12, -21, D:3) a +0 scale mail (26, -37, D:3) a +0 pair of gloves (38, -23, D:3) a +0 dagger 4 stones (40, -34, D:3) a +0 dagger (42, -33, D:3) a book of Necromancy (44, -10, D:3) a scarf of harm Level 4 of the Dungeon (2, -2, D:4) a potion of berserk rage (10, -2, D:4) a +0 short sword (14, 8, D:4) a +0 war axe (17, 14, D:4) a +0 giant spiked club (27, -6, D:4) a +0 spear (32, 20, D:4) a +0 ring mail a +0 dagger (34, 3, D:4) 4 stones a +0 short sword (35, 7, D:4) a +0 spear (44, 14, D:4) 4 stones (45, 23, D:4) a +0 falchion a +0 leather armour (46, 22, D:4) a +0 dagger a +0 robe (46, 23, D:4) a +0 club Level 5 of the Dungeon [Shop] Tefiot's Jewellery Boutique an amulet of faith (480 gold) a ring of wizardry (360 gold) the amulet of Duhoc {RegenMP rPois rC- rN+} (460 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It protects you from negative energy. the ring of Xom's Fair Game {rF+ rCorr EV+5} (667 gold) [ring of evasion] EV: It affects your evasion (+5). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. the ring of Xom's Full Attention {rPois rC+ MP+9 Int+3} (710 gold) [ring of poison resistance] Int: It affects your intelligence (+3). rC: It protects you from cold. rPois: It protects you from poison. MP: It affects your magic capacity (+9). a ring of protection from fire (300 gold) a ring of flight (210 gold) a +6 ring of strength (432 gold) [Shop] Xuall's Distillery a potion of heal wounds (50 gold) a potion of might (40 gold) a potion of haste (100 gold) a potion of resistance (100 gold) a potion of invisibility (80 gold) [Shop] Kaghod's Distillery a potion of curing (39 gold) a potion of experience (650 gold) a potion of curing (39 gold) a potion of curing (39 gold) 2 potions of berserk rage (130 gold) a potion of lignification (39 gold) a potion of attraction (39 gold) [Shop] Odozeat's Assorted Antiques a scroll of fear (104 gold) a potion of degeneration (26 gold) a +0 helmet (117 gold) a potion of brilliance (104 gold) a scroll of torment (247 gold) a scroll of fear (104 gold) a +0 dagger (52 gold) a potion of mutation (208 gold) (0, 0, D:5) a scroll of blinking (11, -3, D:5) a +0 falchion a +0 leather armour (15, 22, D:5) a +0 club (17, 6, D:5) a scroll of immolation (17, 7, D:5) a scroll of immolation (23, 18, D:5) a +0 club a +0 spear (24, 18, D:5) a +3 spear (39, 5, D:5) a +0 giant spiked club (57, -16, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +2 hand axe a +0 robe (1, 0, D:6) a stone (5, 0, D:6) a +2 falchion a +0 robe a +0 flail a +0 robe (6, 0, D:6) a +0 war axe a +0 robe (6, 1, D:6) a +1 short sword a +0 robe (10, 14, D:6) a +0 scale mail (17, 0, D:6) a +0 pair of gloves (18, -4, D:6) a +0 robe (20, 4, D:6) a +0 cloak (20, 20, D:6) a +0 whip of flaming a +0 robe a wand of paralysis (5) (27, 30, D:6) a +0 giant spiked club (39, 23, D:6) 8 stones (39, 32, D:6) a +0 long sword (42, 24, D:6) a wand of mindburst (6) (46, 19, D:6) a +0 mace (48, 15, D:6) a +0 pair of boots (49, 52, D:6) a scroll of revelation (54, 14, D:6) a +2 short sword of flaming a +1 robe of fire resistance Level 7 of the Dungeon (0, 0, D:7) a wand of paralysis (7) (14, -1, D:7) a +0 short sword (17, -7, D:7) a throwing net (28, 13, D:7) a staff of cold (29, -12, D:7) a +0 war axe (30, 2, D:7) a +0 quarterstaff (32, 27, D:7) a scroll of poison a potion of invisibility a scroll of butterflies (34, 7, D:7) a +0 giant club (41, 16, D:7) a +0 dagger (41, 24, D:7) a +0 battleaxe of electrocution a +0 robe (44, -4, D:7) 6 poisoned darts (45, 27, D:7) 4 poisoned darts (55, 31, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Husis's Jewellery Shoppe a ring of ice (350 gold) a ring of protection from fire (350 gold) the ring of Eruutioh {Fire Str+3 Int+4 Slay+3} (830 gold) [ring of fire] It enhances your fire magic. Str: It affects your strength (+3). Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. the ring of Doors {rF+ AC+4 Int+3} (788 gold) [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (+3). rF: It protects you from fire. a ring of positive energy (280 gold) a ring of willpower (350 gold) (7, 15, D:8) a +3 flail a +0 robe a +0 dagger a +0 robe (7, 16, D:8) a +1 falchion a +0 robe (10, -2, D:8) a +0 glaive a +0 chain mail (11, -2, D:8) a +0 shortbow (12, -2, D:8) a +0 dagger a +0 robe a +2 vampiric dagger a +0 robe (14, 1, D:8) a wand of iceblast (10) (20, 5, D:8) a +0 robe a +3 great sword (23, 16, D:8) a +0 club (23, 17, D:8) a +0 club a +0 halberd (24, 0, D:8) a +0 robe a +6 halberd of freezing a +0 robe a +2 short sword (24, 18, D:8) a +0 spear a +0 scale mail (25, 10, D:8) a +0 flail a +0 club a +0 robe a +0 club (26, 6, D:8) a +0 club (26, 9, D:8) a +0 whip a +0 club (26, 25, D:8) a wand of flame (26) (27, 9, D:8) a +0 robe a +0 halberd (27, 10, D:8) a +0 buckler a +0 robe a +6 short sword (28, 9, D:8) a +0 robe a +0 mace (36, 16, D:8) a potion of brilliance Level 9 of the Dungeon [Shop] Woulom's Armour Boutique a +0 scale mail (56 gold) the +3 pair of mountain boots {steadfast, rC+} (469 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC: It protects you from cold. a +3 plate armour of cold resistance (630 gold) a +3 ring mail of positive energy (322 gold) a +0 robe (9 gold) a +0 scale mail (56 gold) [Shop] Liar Doa's Weapon Emporium a +4 scimitar of protection (428 gold) a +0 whip (40 gold) 7 stones (11 gold) a +0 hand axe (48 gold) a +0 longbow (104 gold) [Shop] Riwy's Book Boutique a manual of Stealth (960 gold) a book of Iron (384 gold) a book of Touch (264 gold) a book of the Dragon (552 gold) a book of Fire (528 gold) a book of Displacement (264 gold) [Shop] Epriutui's Antique Armour Emporium a +1 troll leather armour (616 gold) a +0 scale mail (112 gold) the -1 pair of boots "Veaprysyr" {rF+ Int+5 Dex+4} (907 gold) Int: It affects your intelligence (+5). Dex: It affects your dexterity (+4). rF: It protects you from fire. an orb of mayhem (364 gold) a +0 robe (19 gold) a +3 plate armour of poison resistance (1176 gold) a +0 chain mail (126 gold) the +0 helmet of the Evening {rF++ rC+ Stlth+} (1086 gold) rF: It greatly protects you from fire. rC: It protects you from cold. Stlth: It makes you more stealthy. (0, 0, D:9) a +0 chain mail (1, -44, D:9) a wand of iceblast (2) (7, -18, D:9) a +0 sling (9, -1, D:9) a +0 whip a +0 battleaxe a +0 hand axe (10, -2, D:9) a +0 dagger a +0 leather armour (12, -47, D:9) a +0 whip (15, -6, D:9) a +0 club a +0 hand axe a +0 dagger a +0 robe (15, -5, D:9) a +0 trident (19, -51, D:9) a +0 club (20, -51, D:9) a +0 dagger (20, -50, D:9) a +0 club (20, -49, D:9) a +0 dagger a +2 dagger of electrocution (22, -50, D:9) a +0 morningstar (23, -24, D:9) a +2 dagger of protection (25, -25, D:9) a +0 short sword a +0 chain mail a +0 club a +0 flail (25, -7, D:9) a +0 ring mail (27, -27, D:9) a +0 dagger a +0 robe (33, -37, D:9) a +0 club (40, -2, D:9) a +0 pair of boots (41, -9, D:9) a +0 hand axe (45, -2, D:9) a book of the Tundra (49, -35, D:9) a +2 great sword a +0 robe (49, -34, D:9) a +0 halberd a +0 robe (50, -34, D:9) a +3 falchion a +0 robe (51, -35, D:9) a +0 hand axe a +0 robe (51, -34, D:9) a +0 war axe of freezing a +0 robe (52, -22, D:9) a +0 club (52, -21, D:9) a +0 long sword a +0 orcbow a +0 chain mail (53, -7, D:9) a scroll of immolation (55, -29, D:9) a +0 short sword a +0 scale mail (55, -28, D:9) a +0 whip (55, -27, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant club (12, 34, D:10) a +0 hand axe (18, 22, D:10) a +0 whip (19, -5, D:10) a +0 falchion (20, 16, D:10) a +0 giant spiked club a +0 giant spiked club (21, 16, D:10) +0 swamp dragon scales a +0 dagger a +2 robe of positive energy (25, 12, D:10) a scroll of revelation (25, 41, D:10) a +0 ring mail (30, -6, D:10) a +0 giant club a +0 giant club (47, 19, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a potion of invisibility (21, 7, D:11) 6 stones (23, 13, D:11) 4 large rocks (27, 35, D:11) a +0 robe (32, 15, D:11) a +0 robe (33, 2, D:11) a wand of paralysis (3) (37, 25, D:11) 4 large rocks (43, 2, D:11) 7 stones (43, 52, D:11) 6 stones (50, 27, D:11) a +0 rapier (51, 50, D:11) a +0 chain mail (62, 48, D:11) a +4 ring of protection Level 12 of the Dungeon (0, 0, D:12) a +0 plate armour (2, 20, D:12) a condenser vane (10, 23, D:12) a +0 leather armour (11, 22, D:12) a +0 pair of boots (14, 4, D:12) 4 stones (20, 1, D:12) a +0 robe (21, 33, D:12) +0 acid dragon scales (23, 42, D:12) a wand of quicksilver (2) (24, 15, D:12) a +0 mace (28, 24, D:12) a +0 hand axe (29, 26, D:12) a +0 morningstar a +0 whip a scroll of poison 6 large rocks (30, 0, D:12) a +0 dagger (30, 23, D:12) a +0 giant spiked club a +0 giant spiked club a +0 orcbow (30, 25, D:12) the +8 morningstar of Impermanence {freeze, rF+ rN+} rF: It protects you from fire. rN: It protects you from negative energy. a +0 flail 2 throwing nets (30, 26, D:12) a +0 trident a +0 robe a +0 flail a +0 trident a +0 scale mail (31, 24, D:12) a +2 battleaxe of freezing a +0 plate armour a +0 dagger a +0 robe a +0 orcbow a +3 long sword a +0 ring mail of cold resistance a +0 buckler a +0 dagger a +0 robe (32, 22, D:12) a lightning rod (4/4) (32, 23, D:12) a +0 giant club a +0 giant club the +0 rapier of the Desert {spect, rN+ rCorr Int+3} Int: It affects your intelligence (+3). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (32, 24, D:12) a +0 giant spiked club a +0 giant club (32, 25, D:12) a +0 giant spiked club a +0 giant spiked club (33, 23, D:12) a phial of floods (34, 15, D:12) a +0 spear (34, 23, D:12) the Cyclopedia of Jinxing and Coordinates Spells Type Level a - Anguish Hexes/Necromancy 4 b - Summon Forest Summoning/Translocation 5 c - Disjunction Translocation 8 (34, 25, D:12) a +1 arbalest of electrocution (34, 26, D:12) a +0 flail a +0 arbalest (34, 27, D:12) a +4 flail 2 atropa-tipped darts a +0 short sword a +0 leather armour (35, 25, D:12) a staff of fire (35, 26, D:12) a +0 trident a +2 long sword (35, 33, D:12) a potion of berserk rage (36, 25, D:12) a box of beasts (36, 26, D:12) a +3 scale mail of poison resistance (37, 11, D:12) a scroll of silence (40, 7, D:12) a +0 long sword a +0 ring mail (40, 9, D:12) 6 stones (43, 25, D:12) a +0 scale mail (44, 24, D:12) a +0 pair of gloves (45, 20, D:12) a +0 club (47, 11, D:12) a +0 ring mail (47, 53, D:12) 6 stones (51, 15, D:12) a scroll of fog (56, 37, D:12) a wand of flame (9) (65, 58, D:12) a scroll of poison Level 13 of the Dungeon (0, 0, D:13) a wand of iceblast (4) (0, 32, D:13) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (4, 44, D:13) 6 stones (9, 15, D:13) a +2 halberd a +0 chain mail (10, 38, D:13) a +0 long sword a +0 chain mail (11, 24, D:13) a +1 heavy war axe a +0 hand axe (11, 36, D:13) a +0 dagger (12, 36, D:13) the +7 dagger "Dragon's Tongue" {heavy, Dex+3} Dex: It affects your dexterity (+3). a +0 halberd (13, 36, D:13) a +2 dagger of venom a +0 robe a +0 long sword a +0 leather armour (14, 36, D:13) a +0 long sword a +0 dagger a +0 robe a +0 long sword (15, 27, D:13) a +0 short sword (16, 1, D:13) a potion of invisibility (16, 36, D:13) a +0 short sword of protection (20, 41, D:13) a +0 ring mail (21, 41, D:13) a scroll of revelation (25, -4, D:13) a +0 trident (27, 32, D:13) a +0 long sword (28, 32, D:13) a +0 orcbow (28, 33, D:13) a +0 orcbow a +0 shortbow a +0 shortbow a +0 orcbow a +0 orcbow (28, 37, D:13) 4 large rocks (29, 28, D:13) a +0 flail (31, 4, D:13) a +0 ring mail (33, 42, D:13) a +0 club a +0 robe a +1 heavy mace (36, 20, D:13) a +0 shortbow (37, 20, D:13) a +0 troll leather armour (37, 42, D:13) a +3 war axe a +0 chain mail a +0 kite shield (38, 20, D:13) a +0 orcbow (38, 41, D:13) 7 stones (40, 32, D:13) a +0 short sword of venom 2 throwing nets a +0 scale mail (45, 3, D:13) 6 stones (45, 32, D:13) a throwing net (46, 15, D:13) a wand of flame (5) (46, 16, D:13) a book of Spectacle (46, 28, D:13) the +8 arbalest of Zoung {speed, rF+ rCorr} rF: It protects you from fire. rCorr: It protects you from acid and corrosion. (51, 7, D:13) a +0 quarterstaff a +0 chain mail a +0 giant club a +0 dagger a +0 leather armour a +0 dire flail a +0 plate armour (51, 21, D:13) a +0 robe (52, 6, D:13) a +0 whip (52, 7, D:13) a +2 great sword a +0 chain mail of willpower (54, 31, D:13) a +0 dagger Level 14 of the Dungeon (0, 0, D:14) a piece from Xom's chessboard (15/15) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 great mace (6, -6, Lair:1) a +0 war axe (12, 25, Lair:1) a book of Unlife (21, 1, Lair:1) a potion of invisibility (24, 24, Lair:1) the +2 dagger of the Big Bang {heavy, rCorr Str+3} Str: It affects your strength (+3). rCorr: It protects you from acid and corrosion. (24, 36, Lair:1) a potion of brilliance (29, -8, Lair:1) 9 stones (29, 0, Lair:1) 4 stones (29, 38, Lair:1) 3 potions of ambrosia (30, -2, Lair:1) 5 stones (31, 0, Lair:1) 5 stones (33, -7, Lair:1) a potion of degeneration Level 2 of the Lair of Beasts (4, 2, Lair:2) a wand of flame (12) (18, -23, Lair:2) a +0 rapier (52, -34, Lair:2) the Guide on the Mob and Lava Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Sticky Flame Conjuration/Fire 4 d - Starburst Conjuration/Fire 6 (54, -32, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (3, -15, Lair:3) a scroll of poison (4, 1, Lair:3) a +0 club (10, -2, Lair:3) a +0 robe (11, -22, Lair:3) a +0 scale mail (34, 2, Lair:3) a +0 robe (35, -19, Lair:3) 7 stones (38, -30, Lair:3) a book of Flames (41, -29, Lair:3) a +0 orcbow (43, -15, Lair:3) a potion of berserk rage (45, -32, Lair:3) 8 stones (45, -14, Lair:3) the +3 rapier of Propriety {heavy, Int+6 Dex-4} Int: It affects your intelligence (+6). Dex: It affects your dexterity (-4). (49, -21, Lair:3) a +5 executioner's axe of electrocution (51, -44, Lair:3) a potion of invisibility Level 4 of the Lair of Beasts (0, 24, Lair:4) a +0 glaive (19, -15, Lair:4) a +0 robe (24, -8, Lair:4) a +0 hand axe (39, -16, Lair:4) a scroll of vulnerability (41, -7, Lair:4) 6 stones (41, -6, Lair:4) a Fen Folio (43, 0, Lair:4) a scroll of poison (52, -5, Lair:4) a +4 arbalest of flaming (68, 28, Lair:4) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. (69, 21, Lair:4) a +6 ring of strength Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (7, 25, Lair:5) 5 stones (10, 30, Lair:5) a +0 ring mail (11, -5, Lair:5) a wand of iceblast (6) (11, 44, Lair:5) a potion of brilliance (15, 3, Lair:5) 6 stones (16, 23, Lair:5) a +0 flail (16, 28, Lair:5) a scroll of fog (39, 18, Lair:5) 6 curare-tipped darts (45, 40, Lair:5) a scroll of poison (45, 41, Lair:5) a +2 ring mail of poison resistance (46, 1, Lair:5) 5 large rocks (48, 37, Lair:5) a +0 war axe (48, 38, Lair:5) a wand of iceblast (7) (49, 37, Lair:5) 8 stones Level 3 of the Abyss (0, 0, Abyss:3) a +0 robe