Dungeon Crawl Stone Soup version 0.31-a0-221-gbddc013574 (webtiles) character file. Game seed: 7004738263355518758 20 qw the Shooter (level 2, 0/17 HPs) Began as a Gargoyle Hexslinger on July 3, 2023. Slain by a worm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (693 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 693, Time: 00:00:24 Health: 0/17 AC: 5 Str: 11 XL: 2 Next: 79% Magic: 3/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . Y - +1 sling rCold + . . (no shield) rNeg + . . i - +0 leather armour rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + e - ring of protection from cold HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: + Level 1.7 Fighting - Level 3.0 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 54% 3 Portal Projectile Hex/Tloc 8% N/A 54% 3 Cause Fear Hex 3% N/A 77% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour i - a +0 leather armour (worn) Jewellery e - a ring of protection from cold (left hand) Potions d - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Message History (D) Dungeon Where to? (* - list waypoints, ? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. Found a buckler. There is a stone staircase leading up here. A worm is nearby! Waypoint 1 assigned to D:2. You shoot a sling bullet. The sling bullet barely misses the worm. You shoot a sling bullet. The sling bullet hits the worm. The worm is lightly wounded. You shoot a sling bullet. The sling bullet hits the worm. The worm is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the worm. You shoot a sling bullet. The sling bullet hits the worm but does no damage. The worm is lightly wounded. The worm bites you. 688 ||| STAIRDANCE The worm bites you. You climb upwards. There is a stone staircase leading down here. Enter note: Enter note: Enter note: You shoot a sling bullet. The sling bullet hits the worm but does no damage. The worm bites you! Ouch! That really hurt! You shoot a sling bullet. The sling bullet hits the worm! The worm is heavily wounded. You shoot a sling bullet. The sling bullet hits the worm. The worm is heavily wounded. The worm misses you. You shoot a sling bullet. The sling bullet barely misses the worm. The worm bites you. You die... )### #.#..# ..## #....# #..### ####### ####.# .....###.¤¤..# #.# ......##¤¤¤..# #.# .#..¤¤¤¤¤¤¤..# #####.# .#...¤##¤¤...# #.....# ......##¤¤¤..# #.##### ......######## #@# ....#.### #w# ........# #.# ...####.# #.# ..#####.########.# #.##.............# #....##.########## ###.###.# #...)...# You could see a worm. Vanquished Creatures 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 3 quokkas (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 4 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-40-ge99b1a8 0 | D:1 | 0 ||| qw: Game counter: 600 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 185 | D:1 | Reached XP level 2. HP: 14/16 MP: 3/3 218 | D:1 | 218 ||| FLEEEEING. 219 | D:1 | 219 ||| FLEEEEING. 220 | D:1 | 220 ||| FLEEEEING. 336 | D:1 | Reached skill level 3 in Ranged Weapons 561 | D:1 | Found Saugru's Jewellery Emporium. 565 | D:1 | 565 ||| SHOPLISTING amulet of regeneration (330 gold, have | 0). 565 | D:1 | 565 ||| SHOPLISTING ring of ice (275 gold, have 0). 565 | D:1 | 565 ||| SHOPLISTING ring of protection from cold (275 gold, | have 0). 565 | D:1 | 565 ||| SHOPLISTING ring of see invisible (165 gold, have | 0). 643 | D:1 | 643 ||| UPGRADING to +0 leather armour. 653 | D:1 | 653 ||| DROPPING +0 robe. 654 | D:1 | 654 ||| UPGRADING to ring of protection from cold. 655 | D:1 | 655 ||| READING scroll labelled AHEC DYPNU. 656 | D:1 | 656 ||| READING scroll labelled HYISABR FUECU. 657 | D:1 | 657 ||| READING scroll labelled EKYUVI YZULEHIROI. 658 | D:1 | 658 ||| DROPPING scroll of poison. 688 | D:2 | 688 ||| STAIRDANCE 690 | D:1 | HP: 3/17 [worm (9)] 693 | D:1 | Slain by a worm Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_cross, serial_shops, shop D:2: cheibrodos_helix_gallery, layout_rooms, serial_shops, shop, ebering_ecumenical_altar_abandoned, nicolae_twisty_statue_hallways Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.0 Fighting | | 1.7 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action || total ---------------------------++------- Fire: Sling || 111 Use: Scroll || 3 Armour: Robe || 31 Dodge: Dodged || 57 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 29 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+-------