Dungeon Crawl Stone Soup version 0.31-a0-221-gbddc013574 (webtiles) character file. Game seed: 7702231074701790496 8 qw the Shooter (level 2, 0/16 HPs) Began as a Gargoyle Hexslinger on July 3, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:04 (277 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 277, Time: 00:00:05 Health: 0/16 AC: 4 Str: 11 XL: 2 Next: 8% Magic: 3/3 EV: 12 Int: 13 God: Gold: 9 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg + . . c - +0 robe rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 1.1 Fighting + Level 2.7 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 3% N/A 67% 4 Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - 2 scrolls of identify {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. The jackal bites you but does no damage. x2 You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal closely misses you. The jackal bites you. The jackal closely misses you. x2 You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you but does no damage. The jackal bites you. The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal completely misses you. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is lightly wounded. The jackal barely misses you. The jackal misses you. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you but does no damage. The jackal misses you. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal closely misses you. The jackal bites you but does no damage. A jackal comes into view. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal barks! The jackal bites you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet hits the jackal. You kill the jackal! The jackal bites you. You die... ~~~~~~~~....# ~~~~~~~~....### ... #+#'#~~~......# ..# #..>'~~~......# .. +...'~~~......# .. ###'#~~~....#.# .# # ..'~~~~~...##.# .##.##. #.#~~~~~...##.###)...... #.#~~~~~...#.#..@h%..# ..'~~~~~...##.######.# ###'#~~~...#### #...'~~~...# #...'~~~...# #+#'#~~~...# ### ~~~~~~~~...###.## ~~~~~~~~......#.# ~~~~~~~~...###.## You could see a jackal. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-40-ge99b1a8 0 | D:1 | 0 ||| qw: Game counter: 627 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 267 | D:1 | HP: 3/12 [jackal (3)] 268 | D:1 | Reached XP level 2. HP: 4/16 MP: 3/3 276 | D:1 | HP: 2/16 [jackal (2)] 277 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_cross Action || total ---------------------------++------- Fire: Sling || 25 Armour: Robe || 14 Dodge: Dodged || 21 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------