qw Level 1 of the Dungeon [Shop] Ciedy's Distillery a potion of enlightenment (50 gold) a potion of curing (30 gold) a potion of mutation (80 gold) a potion of heal wounds (50 gold) a potion of haste (100 gold) [Shop] Waagini's Antique Weapon Shoppe a +0 dagger (52 gold) a +2 spear of freezing (452 gold) a +0 spear (78 gold) a +0 quarterstaff (104 gold) a +0 sling (39 gold) a +0 whip (65 gold) a +0 dagger (52 gold) [Shop] Nackeg's Distillery a potion of heal wounds (50 gold) a potion of attraction (30 gold) a potion of curing (30 gold) a potion of attraction (30 gold) a potion of resistance (100 gold) a potion of haste (100 gold) a potion of mutation (80 gold) (0, 0, D:1) 5 stones (0, 11, D:1) 6 stones (5, 14, D:1) a +0 club (11, 4, D:1) a book of Displacement (12, 4, D:1) a +0 scale mail (32, 27, D:1) a +0 short sword (38, 31, D:1) a +0 club (43, 14, D:1) a +0 short sword (52, 9, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 8 stones (1, -5, D:2) 4 stones (4, -6, D:2) a +1 dagger of draining (7, 6, D:2) 3 stones (15, 25, D:2) a +0 leather armour (20, -3, D:2) a +0 hand axe (20, 10, D:2) 6 stones (22, 39, D:2) a +0 hand axe (28, 28, D:2) 3 large rocks (29, 16, D:2) a +0 dagger (32, -7, D:2) 7 stones (33, 7, D:2) the +4 quarterstaff "Beetle's Death Toll" {speed, +Blink rF+++ rCorr Int-3} Int: It affects your intelligence (-3). rF: It renders you almost immune to fire. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (33, 11, D:2) 2 throwing nets (44, 5, D:2) a +0 club (49, 0, D:2) 3 stones (51, -2, D:2) a potion of degeneration Level 3 of the Dungeon [Shop] Towes's Jewellery Emporium a ring of protection from cold (300 gold) a ring of fire (300 gold) an amulet of guardian spirit (360 gold) the ring of Raylof {rF+ Str+2 SInv Stlth+} (518 gold) [ring of protection from fire] Str: It affects your strength (+2). rF: It protects you from fire. SInv: It lets you see invisible. Stlth: It makes you more stealthy. a ring of ice (300 gold) a ring of magical power (240 gold) a ring of positive energy (240 gold) (0, 1, D:3) a +0 dagger of speed (11, 7, D:3) 4 stones (14, 6, D:3) a +0 club (17, 15, D:3) a +0 robe (18, 33, D:3) an amulet of magic regeneration (22, 7, D:3) a potion of brilliance (23, 2, D:3) a +0 club (28, 29, D:3) a +0 robe (30, 13, D:3) a +0 leather armour (31, 6, D:3) 5 stones (33, 24, D:3) a worm corpse (34, 12, D:3) a +0 club (34, 19, D:3) a +0 sling (34, 26, D:3) 5 stones (35, 29, D:3) 3 stones (45, 25, D:3) 3 poisoned darts (47, 15, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (12, -17, D:4) a +0 whip a gnoll corpse (13, -18, D:4) a hound corpse (13, -16, D:4) a +0 dagger a +0 robe an orc corpse (14, -23, D:4) a scroll of teleportation (14, -4, D:4) a +0 dagger a goblin corpse (15, -4, D:4) a +0 dagger 3 stones