qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, -6, D:1) 8 stones (19, 12, D:1) a +0 dagger (22, 24, D:1) a +0 short sword (25, 11, D:1) a +0 buckler (27, 17, D:1) a +0 club 4 stones (31, -16, D:1) 3 stones (39, 5, D:1) a +0 club (39, 22, D:1) 5 stones (39, 24, D:1) a book of Geomancy Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -2, D:2) 5 stones (8, -10, D:2) a +1 dagger of venom (11, -1, D:2) a scroll of poison a +0 robe (11, 0, D:2) a +0 dagger a +0 sling (16, -25, D:2) a +0 club (16, -18, D:2) 7 stones (18, -20, D:2) 6 stones (21, -16, D:2) a +0 leather armour (24, -22, D:2) a ball python corpse (skeletalised by now) (25, 5, D:2) a +0 leather armour (27, -14, D:2) a hobgoblin corpse (skeletalised by now) (27, 4, D:2) a +0 spear (38, -5, D:2) a +0 club a +0 sling (41, -5, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a scroll of teleportation (1, 0, D:3) 13 gold pieces (1, 4, D:3) 8 gold pieces (6, -12, D:3) a hobgoblin corpse (skeletalised by now) (8, -12, D:3) a +0 halberd a +2 halberd of distortion a gnoll corpse (9, -12, D:3) a +0 whip a ball python corpse (skeletalised by now) (11, -12, D:3) a throwing net (12, -16, D:3) an adder corpse (skeletalised by now) (15, -27, D:3) a +0 dagger a +0 animal skin