qw Level 1 of the Dungeon (1, 25, D:1) a +0 whip (8, 7, D:1) a +0 falchion (16, 3, D:1) a +0 ring mail (18, 3, D:1) a +0 club (19, 9, D:1) a +0 dagger (21, 10, D:1) 5 stones (28, 9, D:1) a +0 club (39, 9, D:1) 7 stones (42, 16, D:1) a scroll of poison a ring of magical power a +0 robe (43, 15, D:1) a +0 short sword (47, 16, D:1) a ball python corpse (skeletalised by now) (49, 23, D:1) a +0 club (57, 40, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 7 stones (7, -3, D:2) a +0 club (8, -13, D:2) a bat corpse (skeletalised by now) (27, 7, D:2) a +4 scale mail (30, 4, D:2) a bat corpse (35, 9, D:2) a ball python corpse (40, 12, D:2) a +0 dagger (46, 14, D:2) a book of the Moon (59, 18, D:2) a rat corpse (60, -7, D:2) a potion of mutation