qw Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 2, D:1) 2 stones (7, -17, D:1) 2 stones (10, -29, D:1) a +0 dagger (10, -24, D:1) a +0 leather armour (11, -5, D:1) a +0 scale mail (27, -25, D:1) 2 curare-tipped darts (31, -19, D:1) a +0 club (32, 4, D:1) a ring of poison resistance (33, -26, D:1) a +0 robe (37, -20, D:1) a +0 ring mail (43, -20, D:1) a throwing net (48, -21, D:1) 6 stones (56, -16, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (0, 36, D:2) a +0 dagger (0, 40, D:2) a +0 ring mail (21, 49, D:2) a scroll of fog (38, 0, D:2) 8 stones (46, 44, D:2) a scroll of amnesia (55, 23, D:2) a scroll of vulnerability (59, -10, D:2) a +0 dagger (62, -5, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 3, D:3) a +0 robe (8, 15, D:3) a +0 short sword 2 stones (10, -14, D:3) a +0 dagger (10, 2, D:3) a +0 dagger a +0 sling (11, 27, D:3) a potion of degeneration a ring of wizardry (12, 15, D:3) a +0 ring mail (16, -8, D:3) 6 stones (16, 16, D:3) a +0 dagger (16, 27, D:3) a scroll of vulnerability (16, 29, D:3) a potion of curing (17, -7, D:3) a staff of earth (17, 4, D:3) a +0 halberd (19, 14, D:3) a +0 whip (20, -3, D:3) a +0 dagger 7 stones a +0 leather armour a +0 whip a +0 dagger (21, -3, D:3) a +0 club a +0 chain mail (22, 26, D:3) a +0 flail a +0 chain mail (23, 17, D:3) a +0 scale mail (23, 25, D:3) a +0 whip a +0 chain mail a +0 flail a +0 ring mail a +0 dagger a +0 leather armour a +4 dagger (25, 9, D:3) a +0 dagger (31, 17, D:3) a +0 dagger a scroll of noise (33, 21, D:3) a +0 dagger a +0 robe (35, 21, D:3) a +0 short sword a +0 ring mail (36, 2, D:3) a scroll of revelation (36, 4, D:3) 9 stones (36, 20, D:3) a +0 short sword a +0 leather armour Level 4 of the Dungeon [Shop] Nescheit's Jewellery Shop a ring of fire (300 gold) an amulet of regeneration (360 gold) a ring of protection from fire (300 gold) the amulet of Vitality {RegenMP++ Regen++} (1200 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Regen: It increases your rate of health regeneration. a ring of fire (300 gold) a ring of magical power (240 gold) a ring of protection from fire (300 gold) an amulet of reflection (360 gold) an amulet of regeneration (360 gold) [Shop] Byawir's Neck Hole a +0 cloak (63 gold) a +0 cloak (63 gold) a scarf of shadows (168 gold) a scarf of resistance (448 gold) an amulet of the acrobat (420 gold) an amulet of magic regeneration (420 gold) an amulet of guardian spirit (420 gold) (0, 0, D:4) a +0 plate armour (10, 8, D:4) a +0 leather armour (12, 13, D:4) a +0 club (18, 9, D:4) a +0 mace 4 stones a +0 leather armour (24, 28, D:4) 5 stones (28, 30, D:4) a +0 hand axe (30, -4, D:4) a +0 dagger a +1 sling of flaming (32, 32, D:4) a +0 giant club (32, 34, D:4) a +0 hand axe a +0 leather armour (36, -3, D:4) a +0 short sword (39, -3, D:4) a +0 ring mail (40, 5, D:4) a +0 club (44, 8, D:4) a +0 spear (45, 6, D:4) a +0 dagger 3 stones (46, 18, D:4) a book of Armaments (47, 13, D:4) a +0 leather armour (62, -2, D:4) a potion of degeneration Level 5 of the Dungeon (0, 0, D:5) 4 large rocks (1, 26, D:5) a +0 falchion (5, -5, D:5) a +0 sling (6, -1, D:5) 5 poisoned darts (6, 34, D:5) a +0 shortbow (8, 8, D:5) an iguana corpse (skeletalised by now) (8, 29, D:5) a +0 sling (9, -2, D:5) 7 stones (9, 37, D:5) 4 stones (12, 13, D:5) a book of Armaments (16, 41, D:5) a +0 dagger (19, 25, D:5) +0 steam dragon scales (25, 38, D:5) a +0 dagger a +0 robe a +4 heavy trident a +0 short sword (26, 38, D:5) a +0 flail an orc corpse (27, 35, D:5) a scroll of revelation (29, 0, D:5) a +0 hand axe (32, 30, D:5) a +0 falchion (33, 29, D:5) a +0 club 5 stones an orc corpse (33, 33, D:5) a wand of flame (11) (34, 39, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a wand of iceblast (9) (0, 2, D:6) a +0 battleaxe a +0 robe (4, 0, D:6) a scroll of identify (5, 8, D:6) 11 gold pieces