qw Level 1 of the Dungeon (3, -1, D:1) a staff of conjuration (6, -8, D:1) a +0 club (22, -33, D:1) a +0 robe (24, -9, D:1) a +0 dagger (25, -4, D:1) 5 stones (28, -5, D:1) 8 stones (31, -22, D:1) a +0 club 5 stones (32, 13, D:1) a +0 leather armour (38, 14, D:1) a book of Touch (46, -19, D:1) a scroll of poison (46, -12, D:1) a throwing net (50, 7, D:1) a +0 whip (54, -2, D:1) a +0 dagger Level 2 of the Dungeon (6, 3, D:2) a scroll of immolation (8, 10, D:2) 2 potions of lignification (17, 22, D:2) a +0 ring mail (19, 7, D:2) a +0 dagger (20, 17, D:2) a +0 sling a +0 dagger (24, 17, D:2) a +0 mace (25, 5, D:2) an Everburning Encyclopedia (33, -4, D:2) a +0 club (35, 6, D:2) a +0 whip a stone (37, -16, D:2) 4 stones (39, -2, D:2) 2 poisoned darts (40, 26, D:2) a +0 dagger (44, -11, D:2) a +0 short sword (45, -8, D:2) a +0 club (48, 31, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -1, D:3) a +0 flail (15, -7, D:3) 2 stones (16, 2, D:3) a howler monkey corpse (20, -8, D:3) 3 scrolls of amnesia (25, -13, D:3) a +4 trident (29, -13, D:3) 9 stones (32, -6, D:3) an adder corpse (40, -13, D:3) a +0 quarterstaff (43, 26, D:3) a +0 dagger (45, -9, D:3) a +0 whip (46, 7, D:3) the +2 trident "Ox" {heavy, *Noise rCorr Int+3} Int: It affects your intelligence (+3). *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. (47, 8, D:3) a +0 whip a stone a kobold corpse (skeletalised by now) (50, -12, D:3) a +0 flail (50, -10, D:3) a +0 flail an orc corpse (skeletalised by now) (56, 23, D:3) a +0 robe