qw Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (5, 16, D:1) 4 stones (7, -1, D:1) a +0 whip 4 stones (15, 7, D:1) a +0 sling (16, 30, D:1) 6 stones (21, 22, D:1) a +0 club (22, 0, D:1) a +0 club (30, -5, D:1) a +0 leather armour (32, 32, D:1) a book of Necromancy (35, 0, D:1) a +0 whip (41, -2, D:1) a +0 mace (47, 7, D:1) a +0 club (52, 7, D:1) a scroll of poison a scroll of immolation a +0 robe Level 2 of the Dungeon [Shop] Fapheonn's Armour Shoppe the orb of the Blind Marksman {guile, rC+ Dex+3} (375 gold) Dex: It affects your dexterity (+3). rC: It protects you from cold. a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) a +0 robe (8 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) (0, 0, D:2) a book of Minor Magic (10, 27, D:2) a +0 hand axe (18, 13, D:2) a +0 sling (23, 5, D:2) a +0 dagger (25, 1, D:2) 2 stones (25, 5, D:2) a +0 club (35, 18, D:2) a +0 club (42, 12, D:2) a +0 short sword (44, -17, D:2) a +1 dagger of venom (45, 11, D:2) a +0 short sword (47, -11, D:2) a book of Conjurations (48, 9, D:2) a +0 mace (54, 22, D:2) 2 potions of lignification a potion of brilliance (56, 11, D:2) a +0 club (58, -7, D:2) a book of Callings Level 3 of the Dungeon (10, -14, D:3) a frilled lizard corpse (skeletalised by now) (21, 9, D:3) a bat corpse (skeletalised by now) (23, -17, D:3) a +0 hand axe a +0 leather armour of positive energy an orc corpse (23, -16, D:3) a +0 dagger a +0 robe a +0 club (31, -28, D:3) a bat corpse (34, -41, D:3) a +0 dagger (34, -40, D:3) a +0 club