Dungeon Crawl Stone Soup version 0.31-a0-222-gefeffbb62a (webtiles) character file. Game seed: 9176018259612439912 38 qw the Shooter (level 3, -1/29 HPs) Began as a Minotaur Hexslinger on July 4, 2023. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:23 (883 turns). qw the Shooter (Minotaur Hexslinger) Turns: 883, Time: 00:00:23 Health: -1/29 AC: 8 Str: 12 XL: 3 Next: 25% Magic: 3/3 EV: 12 Int: 15 God: Gold: 78 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . a - +5 pair of boots "Kosuzaa" {Int+5} Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Skills: - Level 2.0 Fighting + Level 3.8 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 24% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 3% N/A 43% 3 Portal Projectile Hex/Tloc 6% N/A 43% 3 Cause Fear Hex 3% N/A 71% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour a - the +5 pair of boots "Kosuzaa" (worn) {Int+5} (You acquired it on level 1 of the Dungeon) Int: It affects your intelligence (+5). c - a +0 robe (worn) Potions e - a potion of curing {unknown} i - a potion of enlightenment {unknown} j - a potion of heal wounds Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Annotations: D:2 1 transporter, Sigmund Message History You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund barely misses you. You shoot a sling bullet. The sling bullet barely misses Sigmund. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. Sigmund misses you. You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is heavily wounded. Sigmund hits you but does no damage. You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe! You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund points at you and mumbles some strange words. The puff of flame hits you. You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund gestures at you while chanting. You resist with significant effort. You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund casts a spell at you. The magic dart hits you but does no damage. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is severely wounded. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You shoot a sling bullet. You shoot a sling bullet. Something hits you! You shoot a sling bullet. Something hits you! You die... #.#.# #.#.# #.#.## #.#..# #.##.# #.##.# #.##.################ #...........#..{..... ####.######.#@# #.######.#.###.## #................. ##########.####### #.# #.# #.# #.# #.. There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:2) 5 ball pythons (D:1) 3 bats (D:1) A giant cockroach (D:2) 3 goblins (D:2) 2 hobgoblins (D:1) 2 kobolds A quokka (D:1) A frilled lizard (D:1) 6 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Minotaur Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 881 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 109 | D:1 | Reached skill level 3 in Ranged Weapons 117 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 431 | D:1 | 431 ||| READING scroll labelled VEMITREOSK. 432 | D:1 | 432 ||| READING scroll labelled VERAASETOG. 433 | D:1 | 433 ||| READING scroll labelled PAOCKEAWEO. 434 | D:1 | 434 ||| READING scroll labelled AXEEBLU ZULUACS. 435 | D:1 | 435 ||| READING scroll labelled OXEFOL CUWI. 536 | D:1 | 536 ||| READING scroll labelled AWISUBL NUZXEU. 536 | D:1 | Identified a scroll of acquirement 536 | D:1 | 536 ||| ACQUIRING +5 pair of boots "Kosuzaa" {Int+5} 536 | D:1 | Acquired the +5 pair of boots "Kosuzaa" {Int+5} 538 | D:1 | 538 ||| UPGRADING to +5 pair of boots "Kosuzaa" {Int+5}. 543 | D:1 | 543 ||| DRINKING 2 emerald potions. 544 | D:1 | 544 ||| DROPPING scroll of poison. 786 | D:2 | Found a transporter. 786 | D:2 | Found Kyraygus's General Store. 790 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 859 | D:2 | Noticed Sigmund 882 | D:2 | HP: 6/29 [something (10)] 883 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_rooms D:2: layout_loops_ring, serial_shops, nicolae_shop_drivethru, kennysheep_generic_room_9, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.8 Fighting | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.0 Action || total ---------------------------++------- Fire: Sling || 83 Use: Scroll || 6 Potion || 1 Armour: Robe || 9 Dodge: Dodged || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 55 | 0 | 0.0 | 26 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 28 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 27 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------