qw Level 1 of the Dungeon (0, 0, D:1) Plato's Compilation of the Zephyr Spells Type Level a - Shock Conjuration/Air 1 (4, 6, D:1) a +0 dagger (5, 5, D:1) a +0 dagger (12, -19, D:1) a scroll of poison (12, 6, D:1) a +0 club (13, 19, D:1) a +0 dagger (14, -1, D:1) a frilled lizard corpse (skeletalised by now) (14, 24, D:1) 6 stones (15, 25, D:1) a +0 club (20, 25, D:1) a +0 club a +0 club a gnoll corpse (22, 25, D:1) a jackal skeleton (25, 24, D:1) a +0 dagger (34, -7, D:1) a scroll of poison (38, 5, D:1) 5 stones (51, -21, D:1) a +0 short sword (51, -16, D:1) a throwing net (52, -20, D:1) 6 stones (56, 13, D:1) a +1 antimagic dagger Level 2 of the Dungeon (0, 0, D:2) 2 potions of curing (5, -3, D:2) a bat corpse (6, -4, D:2) a jackal corpse (8, -4, D:2) a frilled lizard corpse