qw Level 1 of the Dungeon [Shop] Tower's Weapon Emporium a +0 hand axe (36 gold) a +1 spectral quarterstaff (204 gold) a +0 spear (36 gold) a +0 dagger (24 gold) a +0 hand axe (36 gold) a +0 sling (18 gold) a +0 short sword (36 gold) 4 stones (4 gold) a +0 dagger (24 gold) a +0 club (12 gold) (0, 2, D:1) a +0 club (8, -36, D:1) a scroll of poison (14, 20, D:1) a +0 helmet (19, -27, D:1) a +0 club (26, -33, D:1) 6 stones (29, 2, D:1) 8 stones (32, 8, D:1) a staff of fire (38, -33, D:1) a +0 robe (42, -12, D:1) 8 stones (48, 2, D:1) a book of the Tundra (55, 14, D:1) a +0 club (60, -34, D:1) a +0 club (62, -18, D:1) a +0 quarterstaff Level 2 of the Dungeon [Shop] Dieneism's General Store a +0 long sword (42 gold) a scroll of identify (24 gold) a ring of the Octopus King {Wiz HP+2 AC+2 EV+2 SH+2} (796 gold) [ring of wizardry] It improves your spell success rate. AC: It affects your AC (+2). EV: It affects your evasion (+2). HP: It affects your health (+2). SH: It affects your SH (+2). a scroll of enchant armour (90 gold) a scroll of noise (12 gold) 3 stones (3 gold) a scroll of immolation (48 gold) a +0 ring mail (48 gold) a +0 flail (42 gold) (0, 0, D:2) a +0 ring mail a +0 robe (8, -1, D:2) a rat corpse (14, -17, D:2) a +0 robe (15, -9, D:2) 2 poisoned darts (28, -34, D:2) 4 poisoned darts (31, -19, D:2) a +0 club (33, -38, D:2) a +0 robe Level 3 of the Dungeon (5, -2, D:3) a rat corpse (10, -9, D:3) a +0 hand axe (14, -8, D:3) a +0 short sword a kobold corpse (21, -23, D:3) a +0 cloak (27, -25, D:3) a +0 dagger a +0 robe an orc corpse (28, -25, D:3) a +0 mace an orc corpse (28, -17, D:3) a +0 giant spiked club (30, -31, D:3) 4 gold pieces