Dungeon Crawl Stone Soup version 0.31-a0-222-gefeffbb62a (webtiles) character file. Game seed: 14986031306783494660 82 qw the Shooter (level 4, -1/27 HPs) Began as a Gargoyle Hexslinger on July 4, 2023. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:29 (1090 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 1090, Time: 00:00:29 Health: -1/27 AC: 9 Str: 11 XL: 4 Next: 43% Magic: 5/5 EV: 10 Int: 14 God: Gold: 56 SH: 0 Dex: 20 Spells: 4/5 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . h - +0 ring mail rPois inf e - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.3 Fighting + Level 3.7 Ranged Weapons - Level 1.3 Armour - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 71% 3 Portal Projectile Hex/Tloc 8% N/A 71% 3 Cause Fear Hex 4% N/A 90% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour e - a +0 helmet (worn) h - a +0 ring mail (worn) Jewellery d - a +6 ring of dexterity (left hand) Scrolls a - a scroll of enchant weapon {unknown} b - a scroll of silence {unknown} c - a scroll of identify {unknown} Potions f - a potion of curing {unknown} g - a potion of mutation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Enter note: Enter note: Enter note: Enter note: You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll shouts! A gnoll comes into view. It is wielding a +0 halberd. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. An endoplasm comes into view. A gnoll comes into view. It is wielding a +0 flail. You shoot a sling bullet. The gnoll shouts! The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You shoot a sling bullet. The sling bullet completely misses the gnoll. The gnoll hits you with a +0 flail. The gnoll barely misses you. The endoplasm freezes you. You are frozen. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The gnoll misses you. The endoplasm misses you. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is lightly wounded. The gnoll hits you from afar with a +0 halberd! The endoplasm freezes you. You are frozen. The endoplasm hits you but does no damage. The gnoll completely misses you. The endoplasm barely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! The gnoll hits you from afar with a +0 halberd. The endoplasm freezes you. You are frozen. You die... ###### #....# ###.#..## ######.......# #..........#.#### ##..........#...@# ............####gJg..... ............#..<........ #...........#.###.##.... #............... .. ... ).............## ### .. ............### . ####..###.#.# ......# #...# You could see 2 gnolls and an endoplasm. Vanquished Creatures 2 gnolls An adder (D:2) A dart slug (D:1) 8 endoplasms A giant cockroach (D:1) 6 goblins 4 hobgoblins 3 jackals (D:2) 3 quokkas (D:1) 2 ball pythons 2 bats 4 frilled lizards 7 kobolds 4 rats (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 906 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 53 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 146 | D:1 | Reached skill level 3 in Ranged Weapons 251 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/4 810 | D:1 | 810 ||| UPGRADING to +0 helmet. 815 | D:1 | 815 ||| UPGRADING to +0 leather armour. 825 | D:1 | 825 ||| DROPPING +0 robe. 826 | D:1 | 826 ||| UPGRADING to +0 ring mail. 836 | D:1 | 836 ||| DROPPING +0 leather armour. 837 | D:1 | 837 ||| UPGRADING to +6 ring of dexterity. 838 | D:1 | 838 ||| READING scroll labelled UDDOAL WERE. 839 | D:1 | 839 ||| DROPPING scroll of poison. 863 | D:2 | Reached skill level 1 in Armour 871 | D:2 | Reached XP level 4. HP: 13/27 MP: 5/5 975 | D:2 | Identified the +0 spear "Demonslayer" {heavy, Int+4} 1090 | D:2 | HP: 3/27 [gnoll/+0 halberd (6)] 1090 | D:2 | Frozen to death by an endoplasm Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 | 3.7 Fighting | 2 | 2.3 Armour | 1 | 1.3 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 97 | 39 || 136 Use: Scroll | 1 | || 1 Armour: Robe | 3 | || 3 Ring mail | 12 | 4 || 16 Dodge: Dodged | 22 | 13 || 35 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 120 | 0 | 0.0 | 48 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 59 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 61 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+-------