Dungeon Crawl Stone Soup version 0.31-a0-222-gefeffbb62a (webtiles) character file. Game seed: 3684360129069829770 92 qw the Shooter (level 4, 0/27 HPs) Began as a Gargoyle Hexslinger on July 4, 2023. Slain by a hobgoblin (3 damage) ... on level 4 of the Dungeon. The game lasted 00:00:53 (1753 turns). qw the Shooter (Gargoyle Hexslinger) Turns: 1753, Time: 00:00:53 Health: 0/27 AC: 8 Str: 11 XL: 4 Next: 60% Magic: 5/5 EV: 10 Int: 14 God: Gold: 105 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . Y - +1 sling rCold . . . (no shield) rNeg + . . g - +0 ring mail rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 105 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 2.8 Fighting + Level 3.9 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 73% 3 Portal Projectile Hex/Tloc 8% N/A 73% 3 Cause Fear Hex 4% N/A 91% 4 Inventory: Hand Weapons Y - a +1 sling (weapon) Armour a - a +0 pair of boots g - a +0 ring mail (worn) Potions b - a potion of enlightenment {unknown} c - a potion of ambrosia {unknown} e - a potion of resistance Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The sling bullet closely misses the hound. The hound bites you. The hound bites you but does no damage. You shoot a sling bullet. The sling bullet misses the hound. The hound misses you. The hound completely misses you. You shoot a sling bullet. The sling bullet closely misses the hound. The hound bites you. x2 You shoot a sling bullet. The sling bullet barely misses the hound. The hound bites you but does no damage. The hound bites you. You shoot a sling bullet. The sling bullet closely misses the hound. The hound bites you. x2 You shoot a sling bullet. The sling bullet barely misses the hound. The hound bites you but does no damage. x2 You shoot a sling bullet. The sling bullet hits the hound. The hound is moderately wounded. The hound bites you. The hound bites you but does no damage. You shoot a sling bullet. The sling bullet hits the hound. The hound is severely wounded. The hound bites you but does no damage. The hound bites you. You shoot a sling bullet. The sling bullet hits the hound. The hound is almost dead. The hound bites you. The hound bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the hound. The hound bites you. The hound bites you but does no damage. You shoot a sling bullet. The sling bullet hits the hound. You kill the hound! You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin barely misses you. The hobgoblin closely misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin hits you. You die... #######.###.##### .........## ..####.#.# #.#.##.# #.#.##.# #. #.#.##.# ....###.#.##.# #....Bg.#.##.# #@#>##.# #.#.##.# #.#.##.#.##.# ...[.........# ############## You could see a giant cockroach and a hobgoblin. Vanquished Creatures A hound (D:4) Terence (D:1) An adder (D:2) 2 endoplasms 5 hobgoblins A quokka (D:1) 4 ball pythons A bat (D:1) 3 frilled lizards 5 goblins (D:1) 4 kobolds A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.3-a-46-gb1f654a 0 | D:1 | 0 ||| qw: Game counter: 933 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 162 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 449 | D:1 | Reached skill level 3 in Ranged Weapons 690 | D:1 | 690 ||| UPGRADING to +0 ring mail. 700 | D:1 | 700 ||| DROPPING +0 robe. 701 | D:1 | 701 ||| READING scroll labelled OREKUH CALU. 702 | D:1 | 702 ||| READING scroll labelled OGOMED ZOCK. 703 | D:1 | 703 ||| READING scroll labelled JOFANERODU. 704 | D:1 | 704 ||| DROPPING scroll of poison. 804 | D:2 | Noticed Terence 805 | D:2 | 805 ||| FLEEEEING. 809 | D:2 | 809 ||| FLEEEEING. 810 | D:2 | 810 ||| FLEEEEING. 811 | D:2 | 811 ||| FLEEEEING. 812 | D:2 | 812 ||| FLEEEEING. 826 | D:2 | 826 ||| FLEEEEING. 845 | D:2 | 845 ||| FLEEEEING. 846 | D:2 | 846 ||| FLEEEEING. 847 | D:2 | 847 ||| FLEEEEING. 848 | D:2 | 848 ||| FLEEEEING. 849 | D:2 | 849 ||| FLEEEEING. 850 | D:2 | 850 ||| FLEEEEING. 851 | D:2 | 851 ||| FLEEEEING. 852 | D:2 | 852 ||| FLEEEEING. 853 | D:2 | 853 ||| FLEEEEING. 854 | D:2 | 854 ||| FLEEEEING. 855 | D:2 | 855 ||| FLEEEEING. 856 | D:2 | 856 ||| FLEEEEING. 862 | D:2 | 862 ||| FLEEEEING. 863 | D:2 | 863 ||| FLEEEEING. 864 | D:2 | 864 ||| FLEEEEING. 865 | D:2 | 865 ||| FLEEEEING. 866 | D:2 | 866 ||| FLEEEEING. 873 | D:2 | 873 ||| FLEEEEING. 885 | D:2 | 885 ||| FLEEEEING. 886 | D:2 | 886 ||| FLEEEEING. 887 | D:2 | 887 ||| FLEEEEING. 888 | D:2 | 888 ||| FLEEEEING. 902 | D:2 | 902 ||| FLEEEEING. 905 | D:2 | 905 ||| STAIRDANCE 922 | D:2 | 922 ||| STAIRDANCE 924 | D:1 | 924 ||| FLEEEEING. 925 | D:1 | 925 ||| FLEEEEING. 926 | D:1 | 926 ||| FLEEEEING. 927 | D:1 | 927 ||| FLEEEEING. 928 | D:1 | 928 ||| FLEEEEING. 929 | D:1 | 929 ||| FLEEEEING. 930 | D:1 | 930 ||| FLEEEEING. 931 | D:1 | 931 ||| FLEEEEING. 932 | D:1 | 932 ||| FLEEEEING. 933 | D:1 | 933 ||| FLEEEEING. 934 | D:1 | 934 ||| FLEEEEING. 935 | D:1 | 935 ||| FLEEEEING. 936 | D:1 | 936 ||| FLEEEEING. 937 | D:1 | 937 ||| FLEEEEING. 938 | D:1 | 938 ||| FLEEEEING. 939 | D:1 | 939 ||| FLEEEEING. 939 | D:1 | HP: 1/16 [Terence/+0 flail (10)] 940 | D:1 | 940 ||| FLEEEEING. 941 | D:1 | 941 ||| FLEEEEING. 942 | D:1 | 942 ||| FLEEEEING. 943 | D:1 | 943 ||| FLEEEEING. 944 | D:1 | 944 ||| FLEEEEING. 945 | D:1 | 945 ||| FLEEEEING. 949 | D:1 | Killed Terence 950 | D:1 | Reached XP level 3. HP: 6/22 MP: 4/4 1318 | D:2 | Reached XP level 4. HP: 25/27 MP: 5/5 1624 | D:2 | 1624 ||| READING scroll labelled ZUSOF KAKIEGO. 1676 | D:3 | You fall into a shaft and drop 1 floor! 1746 | D:4 | HP: 6/27 [hound (4)] 1748 | D:4 | HP: 2/27 [hound (2)] 1753 | D:4 | Slain by a hobgoblin Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic D:2: layout_basic, uniq_terence D:3: layout_basic, zin_angel, chei_slow_surprise, ebering_ghost_inner_flame, serial_shops, shop, uniq_sigmund D:4: layout_loops_ring, mainiacjoe_overflow_24_doors, supply_closet_lemuel, nicolae_concentric_dashed_squares_wild, serial_park_tiny_1 Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.9 Fighting | 2 | 2.8 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Fire: Sling | 116 | 37 || 153 Use: Scroll | 3 | 1 || 4 Armour: Robe | 7 | || 7 Ring mail | 30 | 20 || 50 Skin | 1 | || 1 Dodge: Dodged | 58 | 19 || 77 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 96 | 36 | 27.3 | 28 | 1 | 3.4 +---------+---------+-------+---------+---------+------- D:1 | 27 | 36 | 57.1 | 17 | 1 | 5.6 D:2 | 25 | 0 | 0.0 | 9 | 0 | 0.0 D:3 | 2 | 0 | 0.0 | 1 | 0 | 0.0 D:4 | 42 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------