qw Level 1 of the Dungeon (0, 0, D:1) 6 atropa-tipped darts (1, -12, D:1) a +0 robe (2, -10, D:1) a +0 dagger 4 stones (12, -18, D:1) a potion of ambrosia (16, -10, D:1) 6 large rocks (19, -5, D:1) a +0 short sword a +0 dagger (19, 0, D:1) a +0 short sword (27, 19, D:1) a +0 spear (42, 11, D:1) a +0 whip 3 stones Level 2 of the Dungeon (0, 0, D:2) a staff of cold (11, -17, D:2) a +0 scale mail (16, 2, D:2) a +0 club a +0 sling (20, 30, D:2) a +0 short sword (30, 19, D:2) 2 potions of ambrosia (37, -16, D:2) a +0 robe of willpower (42, 22, D:2) a book of Dreams (42, 25, D:2) a +0 club (44, -13, D:2) a +0 buckler (57, 28, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, -8, D:3) a +0 dagger a scroll of poison (11, -8, D:3) 5 stones (16, -30, D:3) a +0 short sword (22, 18, D:3) a +2 whip of electrocution (25, 3, D:3) a +0 ring mail (26, 6, D:3) a +0 flail (32, -10, D:3) a +0 club (33, -21, D:3) a +0 dagger (37, -28, D:3) a +0 ring mail (39, 17, D:3) a +0 dagger (40, -14, D:3) 8 stones (41, -9, D:3) a +0 mace (41, 0, D:3) a +0 ring mail (42, 1, D:3) a +0 club (44, -20, D:3) 5 stones (46, 7, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 6 stones (1, -21, D:4) a +0 club (2, -22, D:4) a +0 dagger (4, 2, D:4) a +0 scale mail (6, 6, D:4) a potion of ambrosia (20, -26, D:4) an orb of mayhem (25, 1, D:4) 5 stones (26, -14, D:4) a +0 leather armour (29, 3, D:4) a +0 mace (35, -5, D:4) the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. (36, -13, D:4) a +0 dagger (36, -6, D:4) a wand of paralysis (3) (39, -17, D:4) a +0 whip (47, -13, D:4) a +0 leather armour a +0 rapier (50, -38, D:4) an adder corpse (skeletalised by now) (54, 0, D:4) a +0 robe (58, -27, D:4) a +1 short sword of freezing Level 5 of the Dungeon (0, 0, D:5) a black bear corpse the Ecumenical Temple