qw Level 1 of the Dungeon (2, -33, D:1) a +0 dagger (8, -22, D:1) 4 poisoned darts (9, -24, D:1) a stone (11, -58, D:1) a +0 club (22, -56, D:1) a scroll of poison (22, 3, D:1) a +0 short sword (25, -48, D:1) a +0 scale mail (32, -22, D:1) a +0 dagger (41, -9, D:1) a +0 whip (43, -9, D:1) a +0 dagger 2 stones (48, -9, D:1) a +2 short sword of speed 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (7, 12, D:2) a +0 short sword (8, 10, D:2) a +0 dagger (9, 1, D:2) the +3 hammer "Tasafim" {flame, *Slow rPois Will+ Str+4} Str: It affects your strength (+4). rPois: It protects you from poison. *Slow: It may slow you when you take damage. Will: It increases your willpower. (12, 13, D:2) 3 stones (17, 35, D:2) a ball python corpse (skeletalised by now) (19, 5, D:2) a +0 chain mail (21, 34, D:2) 2 poisoned darts (22, 36, D:2) 6 poisoned darts (23, 7, D:2) a jackal corpse (skeletalised by now) (24, 37, D:2) a +0 club a goblin corpse (skeletalised by now) (26, -2, D:2) a +0 robe (33, 38, D:2) a +0 dagger of holy wrath a goblin corpse (35, 21, D:2) 6 poisoned darts (41, 24, D:2) a +0 club 2 stones (41, 25, D:2) a +0 dagger a +0 robe the human corpse of Jessica (54, 13, D:2) a quokka corpse (63, -1, D:2) a +0 club a goblin corpse Level 4 of the Dungeon (3, 0, D:4) a potion of curing